And because ninja's are cooler than pirates, I am betting that this game by ninja9393 would turn out to be a very good game. It first came out around the 15th, asking for people to become the initial testers for its Beta 1 release. And not only interested testers got on the ship, but other coders like Zion, gizmo356 and jman420, took interest in the project as well.
There have been a lot of comments on the game's animation, codes and all, before its release. Apparently, there's a problem with how it was coded displaying more than two frames at a given time. But, really what game doesn't have at least one glitch in its first stages of development? What is more noteworthy is that there are a lot of people in the community offering there help, from coding, animation and graphics.
After installing the game, I found the menu screen such an eye candy. The colors are vibrant and the layout is nicely done. We have to credit OneCrzyAzn for that. When you reach the gameplay screen, there is an itsy bitsy version of bounty hunter Samus Aran smack in the middle. Maybe the first thing that you're going to try is to shoot at something, but sorry to burst your bubble, ninja9393 says he is still perfecting the shooting part of this game. Meanwhile why don't you just go ahead and try out the things she can do, like jump and walk around. I had to let out a guffaw when I saw her walk those tiny legs. The animation is indeed too fast as yaustar pointed out.
The game has very good potential. Especially with all the support coming in from the whole community, it could be every piece as good as the original. Keep up the good work guys!
Changelog:
new in v 0.5
menu
new sprite
jumping
animation
credits
new background
shooting isnt in cause i want it perfect for the next release
still to do
bassicly a lot of things that arent east
this alpha is for everyone
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
NTrok for PSP NTrok for PSP
"End of Line!" It was a game, then a movie, then a game, and I would lay down serious money betting that it will be made into a movie yet again. NTrok by MikePiP follows similar logic since it's a port of KTron which is a clone of the classic Tron
Circles Circles-The object of the game is to shoot the targets before they hit all edges of the screen.
You start with 3 lives, and when you lose a life the screen will flash red. If you shoot a target before it hits any edges, you get a grenade. If you shoot a grenade then no matter where you shoot you will hit the target.
Controls:
X: Shoot
Jazz Jack Rabbit PSP Jazz Jack Rabbit PSP
PSP porter extroidinaire Deniska has updated his release of Jazz Jackrabbit for the PSP. In this version, he has updated the Sound FX libraries with the samples from the original game, converted all the music to the proper s3m format and made all 9 episodes playable if you already own the full copy of the game's PC counterpart
Geometry World Geometry World
Homebrew developer Jaklub has recently released Geometry World, a puzzle platformer game based on the MS-DOS. The game looks good in this release, and even packs a nice amount of 19 levels. According to Jaklub, players will encounter scrolling levels later in the game, as well as items, enemies, obstacles, among other things
Chicken Invaders Chicken Invaders
According to the CoderX, Chicken Invaders has always been popular for its humour and addictiveness, and now it is on your PSP. Its quirky gameplay will prove entertaining to gamers of all backgrounds
Circus Linux Port Circus Linux Port
Deniska has ported Circuis Linux to the PSP. Circus Linux is a port of an Atari 2600 game in which you basically "slide a device left and right to bounce objects into the air and destroy a wall".
Here is a little cute game in the holiday spirit.
Leo's Pong Leo's Pong
Pong will never die out. Just look at the number of homebrew Pong games for the PSP. Over on the DCEmu forums, another title makes its way onto the list of Pong games for the PSP, thanks to Lua coder Leo Carbrera, also known as L-28C
Castlevania: Aria of Sorrow Castlevania: Aria of Sorrow - The story begins in the year 2035, when Soma Cruz is visiting Japan as a transfer student, and living near the Hakuba shrine. During a solar eclipse, he visits the Hakuba shrine with his longtime childhood friend Mina Hakuba. He and Mina are then drawn into the eclipse, landing in a mysterious castle, where they meet Genya Arikado
Powernoid V3b This is version 3b of Powernoid, the Breakout clone with powerups inspired by Megaball for the Amiga!V3b is an "emergency fix" to ball direction control with the bat which I broke somewhere along the line
Comments on Metroid: Return of the SA-X:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Metroid: Return of the SA-X supports it