Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
SwiftSync for Android
Add-on to MyScript Stylus Mobile – Dutch language
Wizcode Defragment Mobile
Incredipede for Android
Show CPU Usage
The Lodger for MobiPocket Reader
Nested Tasks
Memory Usage
GO Backup
Sutherland and Caithness for MobiPocket Reader
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
C/C++ Development Studio




C/C++ Development Studio
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 24 Sep 11

Developer:

License: Freeware

Downloads: 12

File Size: 127 Kb
Download Free C/C++ Development Studio 



Rating: 0.0/5 (Total votes: 0)




  C/C++ Development Studio

-Maniac- has dropped by our PSP development forums to tell us about the release of the tool he coded for aspiring homebrew deveopers for PSP - C/C++ Development Studio. It's a PC-based development application designed specifically to help coders via enhanced devoloping GUI/environment. This one's very much like -Maniac-'s PSP Lua Software Studio only this version caters more to C and C++ programming languages.

Here's the list of the PSP application's features, straight from developer -Maniac-:

* Syntax Highlighting (better engine this time)
* Tabs and auto tab spacing
* Makefile Generation
* Make function
* Make Kxploit function
* Make Clean function
* Bracket highlighting (supports (), {}, [] and others when selected)
* Autosaving (saves your files automatically when you: close, change to another file, and other times)
* Automatic Callback Implementation
* Makefile PRX Version Generation
* Easy Interface
* Line Numberings (for lines occupied)
* Template for kernel app
* Template for prx app
* Couple Glitches :P
* Much More!
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Graphical Vote TableGraphical Vote Table
Graphical Vote Table  Heads up to all developers out there. There's a new dev tool in town. HaxxBlaster has made a Graphical Vote Table for every developer's ease and satisfaction, most especially for Lua developers. In the QJ Forums he wrote: This vote tabel i created, can be used in real time(the stand alone version) or be used in a Lua application
AtariVM Version 0.2AtariVM Version 0.2
AtariVM Version 0.2  Lostjared has updated his AtariVM to version 0.2 Alpha. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs. You can learn how to write Atari assembly source and the foundations of modern programming languages
NetlibNetlib
Netlib  youresam from our forums has just updated netlib. It's a library of functions which developers can use so that they don't have to re-type the code. They can simply call the functions from this library and it will do its work. And in the newest version, youresam has added a really wacky function. You can make phone-calls! Yep, you read that right
CPS1PSP/CPS2PSP/MVSPSP source code (12/05 update)CPS1PSP/CPS2PSP/MVSPSP source code (12/05 update)
CPS1PSP/CPS2PSP/MVSPSP source code (12/05 update) We were planning on making a Justin Timberlake reference for this article, but we realized it was a lot tougher than it seemed, so let's keep it straight. NJ's released yet another version of his emulator programs, as well as a bugfix to the source codes
Tetris 2.0-2.80 SDK + InstructionsTetris 2.0-2.80 SDK + Instructions
Tetris 2.0-2.80 SDK + Instructions This download contains the 2.0-2.80 Tetris SDK and Instructions If this doesn't make you jump up in your chairs and run to "Mommy" asking her to buy you a 2.80 PSP, I don't know what will! Well, this news may not be enough for one to buy a new PSP, but it definitely is worth jumping out of your chair in pure excitement
IDE PSP 0.1.1IDE PSP 0.1.1
IDE PSP 0.1.1  from darksidious77: Hi all I present my new PC coded in C / C + + with QT. As its name indicates it is an IDE. Indeed it will allow you to create projects and manage them as well as for C / C + + / Ass enable compilation ^^^^. For this you will need to install pspdev and indicate the program or simply is pspdev ^^^^
Firmware 2.5/6 Kernel mode access through VSH prooFirmware 2.5/6 Kernel mode access through VSH proo
Firmware 2.5/6 Kernel mode access through VSH proo  0okm has just released the instructions using which developers can make kernel mode applications in Firmwares 2.5/6 VSH. In case anyone's wondering, we did have kernel mode access on those firmwares, but it could only be done using HitchHikr's exploit in the GTA game
Danzeff OSK SourceDanzeff OSK Source
Danzeff OSK Source  Danzel, the author of AFKIM, has released the stand-alone source code of the new OSK (On-Screen Keyboard) in his 2.0 version of AFKIM. Other developers in the scene can now reuse the source code to embed this OSK into their own homebrews to offer a better way of character input
JoyauJoyau
Joyau from Kode: Hi, Here is a new version, which fixes some bugs, and which adds support for lots of libraries included in Ruby's stdlib. I added bigdecimal, digest, fcntl, stringio, strscan, zlib, enumerator, thread, and nkf. Of course, more libraries can be used, since some of them depend on the ones I added
LUA TwinTail LDELUA TwinTail LDE
LUA TwinTail LDE Ema has released a new version of TwinTail LDE, version 2.1. TwinTail LDE is a text editor written in Lua, and used to edit Lua scripts while inside of your PSP. This homebrew is separated in Japanese and English version. Here is the changelog: 2.0 -> 2
 

Comments on C/C++ Development Studio:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if C/C++ Development Studio supports it
 
 
© Pantich 2009 - 2025 All rights reserved.