Homebrew coder Weltall has dropped a new revision of CWCheat on the QJ.NET PSP Development Forums. CWCheat is a prx that lets PSP users enable cheats for Devhook-compatible games under firmware emulation.
According to the Weltall, this revision is geared mainly towards cheat searching. The memory editor is now more flexible and a new text searcher that allows the user to search for case or non-case sensitive text of up to 30 characters in ASCII/UNICODE/ASCII+UNICODE.
Here's the full changelog for CWCHEAT v0.1.8 Rev A:
* [ALL] now there is an header with the index (addr, +byte, ASCII) in the memory editor
* [ALL] now it's possible to choose if ASCII should be shown on screen in the memory editor with ASCII ENABLE = 0/1 in the CWCHEAT.INI/CWCHEATPOPS.INI
* [ALL] now it's possible to choose the number of bytes shown on screen in the memory editor (0-13 with ASCII enabled, 0-17 with ASCII disabled)with MEMEDIT BYTES= # where # is the number of bytes
* [ALL] added checks in the memory editor for the starting adress to avoid going out of range
* [ALL] added effectively L/R scrolling support in the memory editor. they will scroll of -/+ 0e10000
* 0000017 [ALL] added a simple text insertion method which you can navigate with LEFT/RIGHT and change text with UP/DOWN. Middle dots are considered end of line, everything modified after then will be discarded.
* 0000017 [ALL] Now it's possible to edit cheat names. To do so press R TRIGGER + CROSS while selecting the cheat name you want to change. To discard changes press O (or X if you swapped buttons) and to confirm changes press X (or O if you swapped buttons)
* [ALL] now the cheat search menu will allow the user to press UP when selecting the first option to get to the latest one and vice-versa (just like most of the other menus)
* [ALL] new options in the cheat search menu: start text search and continue cheat search. They are meant to start and continue a search for a text
* 0000017 [ALL] Added a text search system. It supports up to 30 chars, and can search ASCII/UNICODE/ASCII+UNICODE encoding and can be case sensitive/insensitive
* [ALL] The text search system can autosense if it has to make Unicode or ASCII codes (Unicode codes skips the second byte). A code line is made for each char and the current char is copied as value.
* [ALL] changed the space used by the db reading functions to < = 128kb (this space is allocated during boot up and freed after that)
As usual, please read the included readme file for installation and usage instructions.
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PSP Saved Game Installation:
Unzip this file then Copy and Paste the folder into your SAVEDATA folder on your PSP (accessible by: My Computer > Removable Disk > PSP > SAVEDATA)
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