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CWCheat 0.1.6 Rev. G for 3.03 OE/POPS




CWCheat 0.1.6 Rev. G for 3.03 OE/POPS
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: Games

Upload date: 13 Dec 11

Developer:

License: Freeware

Downloads: 7

File Size: 1183 Kb
Download Free CWCheat 0.1.6 Rev. G for 3.03 OE/POPS 



Rating: 0.0/5 (Total votes: 0)




  CWCheat 0.1.6 Rev. G for 3.03 OE/POPS

Serial CWCheat users rejoice, because weltall has just updated his CWCheat 0.1.6 for 3.03 OE to Rev. G which packs in a whole lotta changes and updates to his much-celebrated homebrew app for the PSP.

With the inclusion of USB support in Rev. F, I think we can all agree that this app will only get better and better with more fixes and nifty updates in weltall's future releases. For CWCheat newbies, we strongly recommend you check out the readme file as well as the FAQ if you don't know diddly squat about this app.

As mentioned, Rev. G doesn't only sport new additions to the app, but also fixes on the problems some of guys have been experiencing (bugs, glitches, etc.). One of the cool things in Rev. G is that in now has a build which loads the database in a different area, so games which crashed on bootup (like SOCOM) should work just fine now. That said, here's the list of changes in Rev. G also known as the all-important...

Changelog:

* fixed the code type D1 there was a little bug [POPS]
* brightness reworked a bit now it should be more responsive [ALL]
* brightness is now saved and loaded from file 0 = disabled 1 = 25% 2 = 50% 3 = 75% 4 = 100% [ALL]
* fixed a little glitch in the id reading function which made cwcheat show om or rom when the executable was named PSX.EXE. Now PSXEXE is showed [POPS]
* added xploder code types 90, 70 and 00 [POPS]
* now it's possible to read gme memorycard (no save support ATM) press R to exchange gme<->mcr [POPS]
* added a build which loads codes from the kernel partition you can use that as a temporary fix for games which have problems with the volatile partition (like socom and nfs)[GAME]
* added back support for 302OE emulator memory cards now it's automatically detected if it's the 303OE emulator or the 302OE one
* prx for psp games is updated to latest functions [GAME]
* added 32bit search support for builds with GS/AR support: the output code will be a two line code [POPS]
* All was moved to ms0:/seplugins/cwcheat/ so the dh folder isn't needed anymore [ALL]
* battery temperature is now showed [ALL]
* other things [ALL]
 
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Changelog v2:
 

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