Half Byte Loader r107 Hot Shots Golf
Developer's note:
Thanks to the work of JJS, J416, Neur0n, and with the help of the great community at /talk, great improvements have been made to HBL. Yes, we are aware that the upcoming Hen will change many things, but we also know that HBL remains the only way to run homebrews on new PSP models until that release, so we're still around!
People who own Hot shots Golf 2, Everybody's golf 2, or Minna no golf 2 will be happy to learn that we now officially support these exploits in the latest HBL revision. Due to a lack of testers on 6.30/6.31 though, we cannot guarantee that it will be as good as the experience on the Patapon2 version, but we'll get there. Especially, we believe that the compatibility will be better with hot shots golf 2 than with Hot shots golf 1, due to the imports of the game (in particular, network).
People who run HBL on older firmwares haven't been forgotten, homebrew compatibility has been improved, and some awesome games such as Mobile Assault or Transport Tycoon Deluxe now run on HBL!
Mobile Assault, featured on this video, can be downloaded from the developers' website.
Thanks to developer neur0n, a bug has been fixed in the original Patapon2 exploit. This requires you to download the Patapon2 savegame once again, as usual on the HBL download page. This new savegame will most likely increase some compatibility, and I believe all other savegame exploits we have might need the same fix. We will try to fix them asap. If you are interested in the technical details behind this change, please have a look at the discussion on our forums.
We are getting less test reports than we would expect on firmwares 6.3x. Further progress on HBL on the hots shot golf 1&2 exploits directly depend on your feedback, so don't hesitate to leave test reports on our test forums.
As you probably know, I've announced a while ago that we would make less releases, and release only when we think a revision is worth it. R107 is one of those. Note however that Mr X. is kindly compiling binaries usually as soon as the code gets committed to the SVN. If you're craving for bug fixes, that's the place to go, otherwise I suggest you wait for "official" releases such as this one.
Please note that due to personal lack of time, I was only able to test this revision on a pspgo with the patapon2 exploit, I haven't tested any of the other binaries. If you have any issue, please feel free to ask questions here or in the HBL forum. I want to thank again all the devs and testers involved in that project, in the past, the present, and the future
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