Homebrew coder Merick passed by the QJ.Net Forums earlier to let everybody know that the Lua Map Maker (LuMM) application has been updated to version 0.6. For the curious souls wondering what LuMM does, it's a PSP-based 2D tile map editor for homebrew lua games, and is capable of editing three map layers:
Round layer: The basic map area
Object layer: Assigns a number value to the current tile area 0 is not displayed in the editor. In my demo, I used 0 for walkable area and set 1 to indicated an impassable barrier
Overlay layer: This layer is for images that the player can walk behind
Another important detail aspiring lua coders may want to know is that as of version 0.5, LuMM is a stand-alone application, meaning it won't need Lua Player to run. Now, as for this application's latest changelog:
Fixed a small bug in the save menu
Empty map locations are now set to nil
Modified map drawing routines, drawing speed should now be noticeably faster on larger sized maps
Full usage instructions await in the bundle below, which should be the next stop for the guys wishing to try this app out. Also make sure to visit Merick's release thread over at the QJ.Net Forums - extra details and pointers await those who drop by. Enjoy the download!
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