MrMr[iCE] has released the newest version of his awesome homebrew game. SnakeSP v7.1 mostly is a tweak and bug fix release. Before we give you the full change log for this version, though, he's mentioned that he'd try making a theme system for the game. Well, according to him, it is already in progress and it'll most probably be in-game.
So, once it's in place, you can tweak the snake and food shapes, colors, and whatever else you feel like tweaking that's game-related. But you'll have to be patient, cos this will be taking a while.
Also, MrMr[iCE] has downgraded back to 1.5 (whopee!). He says he just didn't like the sluggishness of the vsh in 3.02. so, for those with 3.xx firmwares, you would want to test it thoroughly.
Alright, with that said, here's the changelog:
* Added proper suspend/resume code. app should behave nicely now for those who said it crashed on resume from standby mode. Please test this.
* Food spawns much faster now, almost immediately after consuming the last item.
* Tweaked the appearance rate of food items, red slowdowns should show up more now.
* Snake grows/shrinks very quickly now. Be careful where the tail is when you eat a yellow/blue item
* Added a counter to the scoreboard that shows how many segments have been accumulated over time..this is part of the scoring system.
* Enhanced the water effect, decreased the dampening some to make the waves more pronounced. The ring effects you saw before are now replaced by drops in the water field
* Replaced the default music loop with something not so fast. This is a bigger file tho, so there will be a pause at game startup
* The music loop MUST be less that 16777215 bytes. This is a limit in the playback system, the current one is just a little over 14 mb.
Thanks to thyvillageidiot for the heads up!
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