These are the very technical tutorials allowing gifted PSP programmers to create their own PSPGL emulator, including a very nice picture.
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myLCD - A Unicode Text Rendering Library myLCD - A Unicode Text Rendering Library
Mike, aka Okio, from our forum has released a multi-platform Unicode text rendering and mini frame-buffer API library for embedded hardware and standalone LCD contrololers. He has just released version 0.20 of myLCD which now supports the PSP (tested on 1.5).
Updates for v0.20
Xgraphics 1st Edition Xgraphics 1st Edition
Over on our PSP Development forums, xart has just announced that the Xgraphics part of XSDK is now ready and available. You can get your copy by clicking on the download link.
According to the Xart website, Xgraphics is "a set of C++ classes for allowing cross platform graphics to be achieved in your Xcode projects
Raptor3D Raptor3D
Update: Just a day after the first alpha was released, Kojima has updated his homebrew 3D engine to incorporate a few new features.
Here's what he had to say:
"This version adds visualizers. Visualizers are a plugin based(I.e to create one you inherit the base visualizer class) and each surface has one
Lua Player 0.19 for 1.5 fw Lua Player 0.19 for 1.5 fw
This updated version of Lua player provides a new module support load by Oobles, which should be much more stable than the one included in the v0.18 alpha release (See the effect-module and the Game Of Life example how to write your own modules).
Changelog for this release:
* Directory detection bugfix
* Changed System
PSPHUGO PSPHUGO
From Zx-81:
Hi All,
For those who haven't seen previous version Hu-Go is a famous emulator of NEC PC Engine
console, running on many system such as Linux and Windows.
(see http://www.zeograd.com/ for details)
PSPHugo is a port on PSP of one latest version of Hu-Go
Velocity Library (vLib) Velocity Library (vLib)
Zettablade has just released his uber useful homebrew app for the PSP, vLib. vLib, also known as the Velocity library, is a general purpose library which contains all the basic stuff you'll need in making a simple 2D game
PSP C++ IDE PSP C++ IDE
Resident PSP homebrew coder pspballer07 passed by the QJ.Net Forum earlier to announce the release of a new developer's tool the coders here may fancy. It's the PSP C++ IDE v0.8 homebrew application, a PC-based Development Environment designed to help make coding in C++ easier
Lua Player Lua Player
Lua playercools has updated his Lua Player v0.20 Mod 2 to LuaPlayer v0.20 Mod 3 for LuaPlayer v0.20.
The big news about Lua Player v0.20 Mod 3 is its MP3 and Ogg support. Meanwhile, the overclocking functions were removed because it could be potentially dangerous if the function is not used correctly.
The Ogg and the he Mp3
Lua Player 0.20 1.5 Binary Lua Player 0.20 1.5 Binary
The amazing Lua Player has been updated to v0.19. Probably the most well known PSP homebrew application Lua Player is a Lua script player for the PSP, made by Moonlight, Shine, and Oobles. LUA player makes development of games and applications much more easier for non-coders and coders alike
sfxMixerTT-PSP sfxMixerTT-PSP
Homebrew programmer Ville Helin (one of the guys behind the Wright Flight homebrew) has just released a developer tool we imagine fellow coders will find to be handy. It's the sfxMixerTT-PSP, an SFX mixer that homebrew coders can simply load into their current projects to help ease up their coding experience.
This current version (1
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