I carried the latest version of the PSP physics library Chipmunk ( http://code.google.com/p/chipmunk-physics/ ). I also implemented the form cpMouse Tommy Thorsen .
Inside there is also a little demo I wrote , already completed , working on both fat and on slim . To handle the graphics I have chosen to use the mod oslib of Sakya.
Attention to one small detail: chipmunk understands the position of the axes unlike oslib . chipmunk In fact, the first point at the top left appears to have coordinates (0, 272), in contrast oslib , where he coordinates instead of (0.0) . Under development , so when you call a chipmunk function properly you must convert the coordinates are used , and changed back when you switch to oslib, as is clearly seen in the demo .
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