Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
CUBE BUILDER
Joining Hands for Android
UnicodeMidlet
Drop Block
Scriptex
Learn Java
SMS Backup & Restore
SlideIT Keyboard Danish Language Pack for Android
Rotate Puzzle
Learn JSP
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
RPG Developer Portable Demo




RPG Developer Portable Demo
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 21 Nov 11

Developer:

License: Freeware

Downloads: 13

File Size: 4961 Kb
Download Free RPG Developer Portable Demo 



Rating: 0.0/5 (Total votes: 0)




  RPG Developer Portable Demo

 from Akabane87:

Demo version containing only the party establishment and testing of cards

IMPORTANT: - Use the resources of the same size and same dimensions as those of origin to avoid crash.
Only the "autotile can receive RMXP resources as the program automatically converts these resources if it finds.
- Especially Do not start a serious project with this demo because the card format saved is likely to change.
- The buttons and icons do not work because all this is a demo version. So do not be surprised to meet from time to time.

KEYS:
- Joystick to move the cursor
- R maintained (joystick) to accelerate the cursor
- L maintained (joystick) to slow the cursor

- Cross to confirm or select one or component (s) on the chipset and to draw on the map.
- Round to remove a tile on the map
- Square maintained (joystick) to make a scrolling in the area
- Start to access the menu card management of the project since the publisher and to validate any window or message appears on the screen (racourci).

CONTENT:

The boot:
- Check the contents of the folder tileset and created files. Dat default for tileset did not yet (these files contain all information the chipset which they belong).
- Automatically converts all autotiles from RMXP contained in the file associated to be used in RDP (crushing of the original file).

The map editor:
For drawing card from a chipset. Simply press START at any time to open the card management to create a new card, edit an existing, or delete or duplicate a card.
The editor allows you to draw 4 layers on a single graphics card in order to superimpose several elements. Priority display of these items is viewable directly from the publisher and does not depend on the layer of these components are designed (unlike RMXP). In addition, its animated autotiles visible directly from the publisher.

The "database":
Allows you to modify the characteristics of the chipset (for now) by combining autotiles and determining collisions, the meaning of passages, of superimposition priorities or obscuring the square. Once these chipsets modified, they can escape completely from all these aspects dull during the drawing of the map as this step is made only once a chipset.

The test:
Used to test the map directly under way with a sprite (default (here Arshes) for the moment). You can move on the map created to test its functioning. By default for now, the sprite appears in the upper left corner of the map, which can not be changed at this time.


NOTES:
Some used to RMXP surely notice many small changes compared to RMXP. These changes were mostly the result of intense reflection on my part (and yes it happens from time to time: p) and are only intended to provide still more freedom to maker you are.

@ Good test and soon (not too much: p) for the BETA.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Daedalus Pre R5Daedalus Pre R5
Daedalus Pre R5  CoderX was kind enough to tip us about StrmnNrmn's new compiled Daedalus source code done by PSdonkey. He has compiled all the updated source code by StrmnNrmn as he had been getting a lot of messages from people who wanted to try them out but couldn't because - you guessed right - they couldn't compile the source code on their own
SXLibrarySXLibrary
SXLibrary  from xart: Still working on v0.2, but have uploaded what stage it is at the moment. Mouse under development. GUI & Transitions just not ready to be ported fully to this sxlib. SOLO (sxDrm functions) now ported to the sxlib. Few bugs and code tidy and ordering done to the lib
DDS:AP r2DDS:AP r2
DDS:AP r2 b0xx0r from our forums has just updated his awesome homebrew called Duelli Della Scheda : Arte Persa, or DDS:AP. If you've just joined us, DDS:AP is a development version of an isometric map maker which you can use in creating your turn-based RPGs. Right now, it's not in any playable form
PSP LUA Software StudioPSP LUA Software Studio
After engaging in some friendly competition with Re_AnimAte, which was about who would create the better PSP Game Maker, PSP homebrew developer -Maniac- is back with another creation - the PSP Lua Software Studio
PSP GetXYPSP GetXY
PSP homebrew developer Maxy_PSP - author of PSP Quizzer and PSP SystemInfo - has released PSP GetXY, a new app that allows other developers to get the precise X and Y coordinates of a point on the PSP's screen
Velocity Library (vLib)Velocity Library (vLib)
Velocity Library (vLib)  Zettablade from the QJ.NET Forums (forums.qj.net) has updated Velocity Library (vLib), a "general purpose library" for quickly making simple 2D games (although some limited 3D features are included in the library). Earlier this month, we reported on vLib v1.0 and vLib v1.1. Velocity Library v1
PSP PackerPSP Packer
PSP Packer  Ok, this is one of those developer-only news, so bear with me if you don't quite understand this article. TyRaNiD, the creator of PSPLINK, has updated his program PSP Packer. PSP Packer is an application to compress your PBPs to save space. Only on 1.0 and 1.5, though
Commander Keen PSPCommander Keen PSP
Commander Keen PSP  McZonk from Team Emergency Exit has released his port of Commander Keen for PSP, version 0.9. Commander Keen PSP is a ported version of Katyis CloneKeen v8.3, which is an open-source remake of the good old 2D Commander Keen by id Software back in 1990. McZonk started on his own at the beginning, but then noticed Katyis work
NetlibNetlib
Netlib  Youresam from our forums has released v1.3 of Netlib homebrew development tool. Netlib is a library of functions which developers can use so that they dont have to re-type the code. They can simply call the functions from this library and it will do its work. Also in the newest version, youresam has added a really wacky function
AtariVM Version 0.2AtariVM Version 0.2
AtariVM Version 0.2  Lostjared has updated his AtariVM to version 0.2 Alpha. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs. You can learn how to write Atari assembly source and the foundations of modern programming languages
 

Comments on RPG Developer Portable Demo:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if RPG Developer Portable Demo supports it
 
 
© Pantich 2009 - 2025 All rights reserved.