Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Learn Computer Fundamentals
Add-on Compatibility Reporter
Predator Clock Widget
FilesHidden
Learn Java
figofuture Android File Manager
Maxthon Add-on: Bookmark Backup
Wireless Database Viewer Plus for Android
Hello, hero
Learn Data Mining
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
Snes9xTYL++ version 18 source code




Snes9xTYL++ version 18 source code
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 23 Sep 11

Developer:

License: Freeware

Downloads: 8

File Size: 3365 Kb
Download Free Snes9xTYL++ version 18 source code 



Rating: 4.0/5 (Total votes: 1)




  Snes9xTYL++ version 18 source code

If you're interested in taking homebrew emulation further, or if you just want a bunch of extra source codes you can learn from, then we've got a treat for you. Via DCEmu, we've learned that DaveX has released the source codes to some of the different versions of Snes9xTYL++, which you can download below.

Here's his message on the files:

By Chilly Willy advice, I have decided to publish the full source code of the different Ruka's versions of Snes9xTYL++ which I have.

When I was working in the autofire and quicksave features for Snes9xTYL++, I just thinked that I only need to replace the files in the original Snes9xTYL source code with the ones provided in the diffs that Ruka published in his website.

I was wrong. If you do such a thing, you'll get something that it's not compilable. I don't know if it was intentionally, but not all modified files were published in their respective diff version.

What I did then, was to check for those unpublished files and modified them accordingly to get a fully compilable version.

The latest one version which I was able to rebuild is version 26. I know it's not the latest one, but when I have a more recent version, I will publish it.

You can download the source codes for either of the three versions, version 18, 23, or 26, below. Enjoy!
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Lua based command promptLua based command prompt
Lua based command prompt Heads-up! Homebrew dev alatnet is back, and this time, he's got a Lua command prompt to share with you guys. This is the same guy who made the PSPSDK Makefile Creator, a program that promises to put your "How do I make my own makefile?" questions to rest, by simplifying makefile creation for CC++ homebrew
Daedalus Pre R5Daedalus Pre R5
Daedalus Pre R5  CoderX was kind enough to tip us about StrmnNrmn's new compiled Daedalus source code done by PSdonkey. He has compiled all the updated source code by StrmnNrmn as he had been getting a lot of messages from people who wanted to try them out but couldn't because - you guessed right - they couldn't compile the source code on their own
Graphical Vote TableGraphical Vote Table
Graphical Vote Table  Heads up to all developers out there. There's a new dev tool in town. HaxxBlaster has made a Graphical Vote Table for every developer's ease and satisfaction, most especially for Lua developers. In the QJ Forums he wrote: This vote tabel i created, can be used in real time(the stand alone version) or be used in a Lua application
SXLibrarySXLibrary
This is a simple to use and add to any software you develop for the PSP device, it is also works well without any issue of any kind with BenHur's intraFont so here is the SXLibary that I mainly coded for myself
Non-Module LuaPlayerNon-Module LuaPlayer
Non-Module LuaPlayer  Youresam from our forums have been trying to get someone to compile LuaPlayer v0.16. Finding no one, he did all the work himself. But in the process, youresam realized it would be a whole lot better to compile v0.20 instead. Since v0.18 included module loading, 2.00+ users are no longer able to use LuaPlayer
Prokill Fake PSP BrickerProkill Fake PSP Bricker
Prokill Fake PSP Bricker Note from the dev (Killerfeeshy): PROKILL is an app for the PSP that pretends to install Custom Firmware but goes wrong then pretends to brick your PSP
Lua Player 0.20 1.0 BinaryLua Player 0.20 1.0 Binary
Lua Player 0.20 1.0 Binary  The amazing Lua Player has been updated to v0.19. Probably the most well known PSP homebrew application Lua Player is a Lua script player for the PSP, made by Moonlight, Shine, and Oobles. LUA player makes development of games and applications much more easier for non-coders and coders alike
PSPHUGOPSPHUGO
PSPHUGO Hi All, For those who haven't seen previous version Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows. (see http://www.zeograd.com/ for details) PSPHugo is a port on PSP of one latest version of Hu-Go. This version of PSP-Hugo supports IRDA-Joystick box designed by my good friend Buzz ( see http://buzz
Lua CompilerLua Compiler
Lua Compiler  melterx12 from our forums has released a new program today to help Lua coders get to grips with the language and compile ua code for running on a PSP. Some of you may be thinking that you don't need a compiler for Lua code, you can simply write it in notepad and save the Luascripts as .Lua files
PSPFramework 1.0PSPFramework 1.0
PSPFramework 1.0  With the recent number of coding competitions, homebrew programmers have slowly been carving out a niche in the homebrew scene for Sony's PlayStation Portable. In particular, the Old School Library (OSlib) Sprites Lib has become the mainstay framework on which coders have been basing their 2D games on for the PSP
 

Comments on Snes9xTYL++ version 18 source code:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Snes9xTYL++ version 18 source code supports it
 
 
© Pantich 2009 - 2025 All rights reserved.