The JPCSP Team has released a new version of their Java-based PlayStation Portable emulator for Windows, JPCSP.
Changelogs:
version 0.6 r2100:
Reworked anti-aliasing support and screen resolution management.
Improved module state handling in ModuleMgrForUser.
Corrected some typos.
version 0.6 r22099:
Added missing changes from last commit.
version 0.6 r22098:
Improved module handling in sceUtility:
Provided a waiting queue for non loadable modules;
Added the proper error codes as required by certain applications;
Generally refactored and improved several HLE load/unload methods (base, Av and Net).
Reworked and fixed several bugs in CheatsGUI.
Added small new finding to IoFileMgrForUser.
Removed unnecessary display mode change in MainGUI.
version 0.6 r22097:
Improved full-screen exclusive mode.
Improved CWCHEAT code system support.
Fixed Italian flag icon.
Added correct behaviour for sceIoIoctl command 0x01F30003 in IoFileMgrForUser.
Fixed sceKernelGetCallbackCount in ThreadManForUser.
Improved sceUtilityLoadModule in sceUtility.
version 0.6 r22096:
Following fixes:
sceIoIoctl(cmd=0x01F30003): return value is 1, not 0.
improved compatibility of looping/data loading for Atrac3+ decoded by the external decoder.
problems when using the option "save GE to texture"
spline/bezier when application is defining incorrect patch division parameters.
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