This is a proof of concept Port of ucLinux to the Sony Playstation Portable.
Why?
----
Why not? Porting Linux to a Console may be useless (even more so ucLinux which
is really limited), but its fun!
How?
----
A tiny Bootloader made with the opensource PSPSDK is used to initialize the
Memory and a little bit of the Hardware. It decompresses the ucLinux kernel
into Userspace and runs it. Currently it relies on the Display Hardware beeing
initialized by the PSP Operating system (and PSPSDK) to make the Framebuffer
Console work. As you can see from the dmesg, this is also pretty much the only
thing that works at all.
Installing?
-----------
If you want to try this Kernel, copy the two included folders to PSP/GAME on
your Memorystick just like with any other Homebrew Program.
I have only tested this on 1.5, 1.0 Users probably know how to create a
suiteable File for them. 2.x Users are probably out of luck since the Loader
runs in Kernel Mode.
Since the Kernel doesnt really work it will crash with a Kernel Panic and then
hang, you have to power-off your PSP to quit.
Source?
-------
The Sourcecode will be released in a day or two. Give me the time to Sleep and
maybe even clean it up afterwards.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
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