Virtual QWERTY Keyboard. This program is written in Lua and involves a rather simple method to input text, requiring only two keystrokes to enter a character. Arwin has created a similar program called p_sprint which is written in C.
How does it work?
The on-screen QWERTY keyboard is divided into 7 blocks, each one with a square shape,
containing 3x3=9 on-screen buttons. The first keystroke selects such a block,
Features:
- Entering any character by only two keystrokes
- QWERTY (QWERTZ) keyboard layout
- Based on a 7x9 char template with CapsLock Function
- To move up/down/left/right inside the block .. the arrow keys are used
- To move up-left .. square, down-left .. cross, down-right..circele, up-right .. triangle keys used.
- To choose the mid char from the block .. the 'Select' key is used.
Installation:
Put the 'TextInputxx' dir into your 'psp/game/luaplayer/Applications/' directory. This file includes only the pure character input, does not deal with text formatting.
Future plans are first to add:
- Tab, Del, BackSpace, Insert, etc. functions.
- Copy-Paste, PageUp, ScrollLeft, etc, etc.
- File browser with Open, Save, Close, etc functions. (this all could be done by adding an extra block invoked by the X button (which is still not used)).
For developers:
..hope you know how to edit LUA-codes "online" on your PC while staying connected to the PSP. (This let us keep running LUAPLAYER without the need to activate System>USB.. Just start any LUA app with the 'System.usbDiskModeActivate()' command inside, then exit this app, and stay in Lowser. Now you can edit your code. For more info go to the luaplayer website, or post your question.)
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
intraFont intraFont
With this update it's possible to print a string with characters that are stored in different font files. I.e. you can mix latin, japanese, chinese, korean and symbol characters as you like. This is done by setting an alternative font with intraFontSetAltFont(). The alternative font is used in case the main font does not contain a certain glyph
Prokill Fake PSP Bricker Prokill Fake PSP Bricker
Note from the dev (Killerfeeshy):
PROKILL is an app for the PSP that pretends to install Custom Firmware but goes wrong then pretends to brick your PSP
FLIB Truetype Font Library FLIB Truetype Font Library
Samstag from our forums has put in a lot of time and created this Library for PSP Homebrew Programmers. What it does is make it easy for developers to use TrueType fonts in your program. Without something like this, it becomes very difficult and time-consuming to write code to use TrueType Fonts
Faintless Maker Faintless Maker
Project description:
Faintless Maker is a Rpg Style game engine that allow you to build your PSP games directly from your PSP! Just like Rpg Maker for the pc!
It's easy and fast, and you don't need to learn any programming lenguage!
Features:
Game:
-Scrolling,
-Collision,
-Pg animation
-Run
-Tleport whne touching map Bouds
devkitPro Updater There's a new release of devkitPro Updater for you guys, which should make the process of selectively downloading the devkitPro team's toolchains and programming tools a lot easier and, hopefully, more bug-free
VLF Library 1.0 VLF Library 1.0
from Dark_AleX:
Well, the first official version of the library.
Is incompatible with the beta version, the "Add" now returns types opaque instead of integers.
There are two versions of the library, one with and one without support PNG occupies less.
Plans for the following versions are:
1
CPS1PSP/CPS2PSP/MVSPSP source (1.51.1) CPS1PSP/CPS2PSP/MVSPSP source (1.51.1)
Elvis hasn't left the building yet, the fat lady hasn't sung either, and NJ's apparently not through with MVSPSP, or so Jungle-Cat tells us. Although this is just a minor bug fix, and it only gets bumped up to v1.51, and he still says it's a "final release"; the dev is still quite concerned for his creation
PSPLINK 0.9h PSPLINK 0.9h
TyRaNiD, one of my favorite developers, has just updated PSPLINK. In case you've been out for a while, PSPLINK is a great tool for PSP developers. It allows you to do a lot of stuff without going back to the PSP's XMB, or technically, VSH. And that in itself is a great boon for developers
Atari Assembly Language VM Atari Assembly Language VM
Lostjared, one of the coding genius from our forum, has released his Atari Assembly Language Virtual Machine for PSP, alpha version. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs
CPS1PSP/CPS2PSP/MVSPSP/NCDZPSP CPS1PSP/CPS2PSP/MVSPSP/NCDZPSP
It looks like emulation fans have something nice in store for them today. NJ has released a new version of all of his emulators, with a couple of tweaks for each of the emulators that fans should find interesting
Comments on Text Input:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Text Input supports it