Freshmilk's first game, TTR, may still need better graphics and more cars but since it's already playable and has already helped me while the time away, it already counts as a good game under my book. And as I always love to say, every bit of homebrew game counts. So let me tell you more about TTR.
TTR, which means Table Top Rally, is a car-dodging game. You take control of a white Zonda C12 and you try to dodge (what else?) the other cars racing past you - your score is equal to the number of cars you've succesfully dodged. The game may have a slow start but the pace picks up as you move farther into the race.
The game is already fully-operational, complete with an intro, menu, credits, and an "Erase High Score" feature. But as I've mentioned, graphics of TTR do need improvement; even Freshmilk admits this. Hence, if you're good at designing cars or if you can help with either making a garage (currently there is none) or cleaning up the game's code, Freshmilk will be glad to hear from you.
As TTR uses a kernel command, Freshmilk leaves note that it may not work with the eLoader but you can still try.
Before I go and try again to beat that high score (currently set at "64"), let me leave you with Freshmilk's words, "Post you comments, they're always appreciated!!!"
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