* 3D System
o Triangle meshes, Quad meshes and mixed meshes Rendering
o Advanced transparency
o Custom file formats for 3D meshes
o Vertex lighting, software based
o Multiple cameras
o Node Based
* Material System
o Textured Objects
o U V coordinates
o Diffuse Color
o Diffuse maps
o Specular Color
o Transparency
o glossiness
o Specularity
o Tilin
o Mixed through TEV
* 2D system, GX based
o Node Based
o True type texts
o Multiple Viewports
o Solid panels
o Image-based panels
o IR pointers for up to 4 players
o Buttons
o Windows
* Miscellaneous
o Content Manager (Under construction)
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