WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.
Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.
Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.
Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.
Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
Nebo DevInfo Nebo DevInfo - The Nebo DevInfo tool is designed to help .NET Compact Framework developers to better understand the interaction between the Compact Framework and the Windows Mobile device. This tool shows various settings exposed by .NET and the Windows Mobile API
wxWidgets wxWidgets - wxWidgets is an open source C++ framework providing common API across supported platforms, but uses the native graphical user interface (GUI) and other facilities on each platform.
wxWidgets lets developers create applications for Win32, Mac OS X, GTK+, X11, Motif, WinCE, and more using one codebase
Remote Debugger Remote Debugger is a tool for developers that allows one to debug an application over IP without ActiveSync
DataEditor.NET DataEditor.NET
Control developed in Visual Studio
MobiAccess Development Framework MobiAccess Development Framework Demo
MobiAccess - One solution for all platforms!
MobiAccess is a mobile development framework that enables developers to easily create mobile applications for data collection without extensive knowledge on mobile development. It handles data replication (mobiSync) and data visualization (mobiVision) as well
Ewe Pocket PC A programming system that allows you to write applications, using Java, which will run the same on desktop systems, on mobile systems, and even in a Web browser as an Applet
Sapphire GZip Utility Sapphire GZip Utility- The memory available on the devices is undoubtedly increasing as technology evolves, but so is the amount of data we are storing. We can now store more information about products and customers allowing a smoother daily run of the business.
However, we may sometimes find that our data is still, too big
Libsssd 089m_20050905 Libsssd is a cross-platform, integer-based audio library designed for interactive applications and games on small devices such as smartphones/PDAs
Libsssd currently supports Linux (OSS, ESD), Win32, WinCE Intent/AmigaDE (hosted), and Symbian S60
Ewe Virtual Machine Ewe Virtual Machine is required for running applications written in Ewe
SapphireIrDA SapphireIrDA
Printing from your application can be a very useful tool in a situation where you need to give a receipt to your customer direct from your Pocket PC. The ideal solution is to use an IrDA enabled printer with the IrDA port on your device
Other Software by developer «Kevin Wolf»:
not found
Comments on WiMo Game Frameworks Technology Preview:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
WiMo Game Frameworks Technology Preview is compatible with your device RoverPC S1