WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.
Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.
Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.
Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.
Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
Code Snippets Code Snippets - With this tool you can lookup Code Snippets on the Go! Just add them to the Access Database, convert it with the included tool "Code Snippet Creator" and copy it to your Device and start "Code Snippet Viewer".
Instructions:
Code Snippet Viewer:
1. Copy the "Release" dir on your Windows Mobile Device
2
HTML Color Toy HTML Color Toy -A handy tool to help with generating Hex color codes for use in webpages and similar. Just slide the trackbars to mix colors in the box at the top, and the hex code for your desired color is shown underneath
WMGL WMGL - WMGL is the Graphic Library developed for Windows Mobile devices. It provides easy-in-use interfaces for fast alpha blending and various 3D effects. You can use it from your C++ or C# (.NET CF) project.
The library is currently used in the Touch Shell project
Pocket Creations Lite Edition Pocket Creations Lite Edition - Create and run your applications for mobile computing with Pocket PC Creations Lite. You don't need to be a programmer to develop powerful applications to improve productivity and eliminate paperwork. It's an easy, low cost solution
Pocket Wiki Pocket Wiki is a note taking application that uses wiki markup language to render HTML. It features a plug-in architecture to implement wiki markup - currently supports slash (default), markdown.net, and creolewiki
SuperOptimize SuperOptimize is a package to shrink, obfuscate and optimize your Java code for SuperWaba. The resulting files will be smaller, obfuscated, and heavily optimized
SapphireRAS SapphireRAS
It is now possible to dial a remote connection and manage the device’s phone book from your application using the Sapphire RAS Utility. This will allow you to build advanced applications to allow your mobile application stay current with your business information
Free Pascal Compiler Free Pascal is a 32 and 64 bit professional Pascal compiler. It is open source and fully supports the development of native Windows CE applications
eTcl eTcl -Evolane maintains and distributes eTcl, a flexible, light-weight runtime environment, available for Linux, Windows and now Windows Mobile (PocketPC and Smartphone, edition 2003, 2003SE and 5.0). eTcl brings the power, productivity and flexibility of the Tcl programming language to desktop and mobile platforms
SapphireIMEI SapphireIMEI
If you are rolling out your application on Smartphone or Pocket PC phone edition devices, you may wish to record the device’s International Mobile Equipment Identifier (IEMI) or International Mobile Subscriber Identity (IMSI) numbers
Other Software by developer «Kevin Wolf»:
not found
Comments on WiMo Game Frameworks Technology Preview:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
WiMo Game Frameworks Technology Preview is compatible with your device Symbol MC70