Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Tiny Torch - Flashlight
Learn Java
TalkBox for Android
Overlapping Cube
Notes Xplorer 2002+ Free Desktop Edition
Android File Browser
TouchWM APR 29
MoveApps
Flashlight for Android
Ultimate Call Blocker for Android
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
WiMo Game Frameworks Technology Preview





WiMo Game Frameworks Technology Preview
Version: 0.75

Platforms: Pocket PC


Categories: Programming & Development

Upload date: 27 May 11

Developer: Kevin Wolf

License: Freeware

Downloads: 209

File Size: 989 Kb
Download Free WiMo Game Frameworks Technology Preview 



Rating: 1.5/5 (Total votes: 2)




  WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.

The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.

Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.

Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.

Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.

Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 

Supported operating systems: Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
 
Similar Software:

SapphireFTPSapphireFTP
SapphireFTP Your application may be dealing with all different types of data files. These could be stock lists, orders, images; pretty much anything your application can store. But consider the need to transfer these files from your device to your server
Sapphire GZip UtilitySapphire GZip Utility
Sapphire GZip Utility- The memory available on the devices is undoubtedly increasing as technology evolves, but so is the amount of data we are storing. We can now store more information about products and customers allowing a smoother daily run of the business. However, we may sometimes find that our data is still, too big
StudyBuilder Enterprise EditionStudyBuilder Enterprise Edition
StudyBuilder Enterprise Edition is for groups of study designers who wish to work on the same study simultaneously, build custom question and/or study libraries or integrate data collection tools into existing systems. The software runs on computers running Microsoft Windows 95 /98 /2000 /2003 /ME /NT /TabletPC /XP
m9editorm9editor
m9editor is your little helper when it comes to editing manila files. It lets you edit nearly all aspects of a mode9 file. Additionally it will assist you with graphics, allowing import, export and CFC compression. And it includes a directory viewer with information specific to manila files. m9editor is written in .net, so .netCF3
GLibPPC  Pocket PCGLibPPC Pocket PC
GLibPPC 0.35A -graphic library for Pocket PC. Its main goal is to simplify developpers' work by providing primitives and recurring functions for games, demonstrations etc. It is the first library which provides the load of the CPU in real time, a vital indicator when one wishes to optimize the graphic performances of Pocket PC
CEAPI - Windows CE API interface for PocketCCEAPI - Windows CE API interface for PocketC
CEAPI provides an interface for calling Windows CE API functions directly from PocketC. It includes a set of Windows compatible header files, some example PocketC programs and a library DLL that provides data type conversion where required. Supports all versions of Windows CE from version 2
MobiForms For Windows MobileMobiForms For Windows Mobile
MobiForms is a rapid application development (RAD) tool for creating mobile applications for just about any wireless platform including Tablet PC, Pocket PC, Windows CE, Windows Mobile, Smartphone, Symbian or Palm
Mobilis SyncStackMobilis SyncStack
Mobilis SyncStack - Rapid Development, Integration, Maintenance and Management Deploying wireless solutions using Mobilis can be completed in less than a day. Mobilis SyncServer easily integrates with your databases via the powerful JDBC connectivity
Handy DOS Reference for PPC2002Handy DOS Reference for PPC2002
Handy DOS Reference for PPC2002 - The Handy DOS Reference is a very useful tool for any DOS programmer. You can get rid of the agony of remembering all DOS commands. Each DOS Command is explained with its syntax. This feature will be handy for Students and Novice programmers
SapphireButtonsSapphireButtons
SapphireButtons As developers, we can spend quite a lot of effort getting the flow right for our application to make life easier for our users
 

Other Software by developer «Kevin Wolf»:

not found
 

Comments on WiMo Game Frameworks Technology Preview:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

WiMo Game Frameworks Technology Preview is compatible with your device Symbol PDT 8100
 
 
© Pantich 2009 - 2025 All rights reserved.