Lua devs, check this out. Ahrimanes has released a new homebrew app that lets you port 3D models to Lua through the ASE format. According to ahrimanes, all you have to do is to export your 3D model file to ASE then use ASE2LUA and "you will have the triangle array to use in gu."
The download below includes the following:
1. some ase models
2. 1 max model to test 3dmax to ase then lua
3. ase2lua v0.1 by ahrimanes
4. tutorial folder
5. and eboot folder (this is a test of the ship.max) basically luaplayer testhing ase2lua output.
This version of ASE2LUA also supports UV mapping coordinates. A few errors were also fixed from the first release. For bug reports, suggestions, and what-have-you, discuss this release on our PSP Development forums.
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