WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.
Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.
Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.
Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.
Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
Composite UI Framework for Windows Mobile Composite UI Framework for Windows Mobile - An application framework for developing composite user interfaces (similar to Silverlight/WPF) on Windows Mobile devices. It contains controls and graphic primitives that support rotation, scaling, animation, behaviours and transitions. Make awesome looking WinMo applications
The Yard (Complete Source Code and Documentation) The Yard (Complete Source Code and Documentation) - The Yard 1.0 (Wtih Complete Source Code and Professional Documentation (.pdf format)) - SAVE $$$
For Windows Mobile 5.0-6.1 Devices
by Pakii Software The most comprehensive learning software available for building games
on a windows mobile device
JWMD Picture Browser Control JWMD Picture Browser Control - A simple picture browser control. Created because Microsoft.WindowsMobile.Forms.SelectPictureDialog did not include filenames at the bottom of the icon on the lists
zBfIDE zBfIDE is a full featured brainf*ck interpreter and development environment for PocketPC
Code Snippets Code Snippets - With this tool you can lookup Code Snippets on the Go! Just add them to the Access Database, convert it with the included tool "Code Snippet Creator" and copy it to your Device and start "Code Snippet Viewer".
Instructions:
Code Snippet Viewer:
1. Copy the "Release" dir on your Windows Mobile Device
2
SourceCode of MP3 Player Source Code of MP3 Player. Use this code to write your own player. Sell it and earn much money!!!
Remote Debugger Remote Debugger is a tool for developers that allows one to debug an application over IP without ActiveSync
"emUnix Reference" for Pocket PC 2002 / 2003 "emUnix Reference" is made compatible with Windows mobile edition 2003 devices.
The modified new version of emUnix Reference is now available with more commands.
emUnixReference will be of inestimable help to all unix programmers, never mind even if you are beginner.
emUnixReference show list of UNIX commands with explanation
TouchWM APR 29 TouchWM is a touch-friendly SDK/Framework for developers, meant to be as fast as possible since it is hardware accelerated by OpenGL (based on OpenGLES wrapper made by Koush).
TouchWM is currently just a proof of concept and CPU/GPU benchmark
FunctionDatabase FunctionDatabase - This program allows you to keep track of the program functions for each of the programs that you work on.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer. Simply unzip the file for your processor and place the DLL file in the 'Windows' folder of your PocketPC computer
Other Software by developer «Kevin Wolf»:
not found
Comments on WiMo Game Frameworks Technology Preview:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
WiMo Game Frameworks Technology Preview is compatible with your device T-Mobile MDA US (HTC Wizard 200)