WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.
Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.
Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.
Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.
Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
HyperEdit HyperEdit is a HTML web design studio for your Windows Mobile device. It offers live previews in browser, large context menus with commands and a large no clutter area to work! This is perfect for anyone designing pages to be viewed on mobile devices
SapphireFTP SapphireFTP
Your application may be dealing with all different types of data files. These could be stock lists, orders, images; pretty much anything your application can store. But consider the need to transfer these files from your device to your server
WMD-Androkkid Lib WMD-Androkkid Lib - Library created to ease development of widgets for Androkkid. WMD-Agenda, WMD-Tasks and WMD-Clock were created using this library
PocketMud (iPaq) PocketMud (iPaq) by InterString Software now offers the first and only MUD client for your Internet-enabled PocketPC. It has customizable command buttons, common command shortcuts, and directional pad for easy play. Download it today
eSQL Pocket PC eSQL is a small, fast, portable and powerful embedded relational SQL database for Windows and Windows Mobile devices. Based on excellent database engine sqlite, eSQL provides rich features including:
- A complete database is stored in a single cross-platform file.
- No setup or administration needed
HanDBase Runtime Development Package for All Platforms HanDBase Runtime Development Package for All Platforms - Bundle package for our HanDBase Runtime application builder for Palm OS, Windows Desktops, and Windows Mobile for Pocket PC handhelds! Overview: Build your own Palm OS or Pocket PC runtime application along with a desktop copmanion
SecureTrial SecureTrial allows developers to create fully-functional trial versions of their .NET Compact Framework applications. When you add SecureTrial to your C#.NET or Visual Basic .NET program, users are given a trial period during which to evaluate the program
CardProbe CardProbe - CardProbe is a utility strictly for developers: it provides all information about a PCMCIA or CF card, so as to diagnose any possible problems.
If launched directly, the program starts out by deactivating an already inserted card (unless it's known to the system by a plug-and-play identifier)
Other Software by developer «Kevin Wolf»:
not found
Comments on WiMo Game Frameworks Technology Preview:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
WiMo Game Frameworks Technology Preview is compatible with your device TORQ P100w