Developer joedj has piled a couple more bricks to the early build of FTPii, the FTP server project for the Nintendo Wii. According to the author, FTPii version 0.0.11 is an upgrade from the older versions in terms of code.
It's a lot more stable now that FTPii was compiled using the latest tweak to the libfat library, and it should make the homebrew application run solidly when read-ahead caching.
Other critical updates include the USB initialization fix via recompilation to the latest version of the libogc library, which should keep FTPii from stalling each time you start the Wii FTP server with self-booting USB devices attached.
Also added to the mix is the intialization sequence for the network subsystem in FTPii, so that USB-attached Ethernet add-ons will be set up before the file allocation table is prepped. You might even notice a cosmetic change to the FTPii's HBC description tab as well. More updates as we get them.
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FTPii FTPii
Turning your Wii console into a personalized FTP server can be quite convenient for gamers who want quick access of files to and from their PC. It's a good thing homebrew developer joedj has updated the Wii homebrew app FTPii and bumped up its version number to 0.0.9
Wii Web Server alpha Wii Web Server alpha
It looks like we won't have to wait long until before Cboomf and Felix123 add more features to their steadily improving Wii Web Server hombrew. The developers have recently announced the release of Wii Web Server alpha v0.30, which will now carry support for the Wiimote controller
FTPii FTPii
Changelog:
Fixed spurious error when reading bad sectors from NAND.
Add support for SDHC Gecko. (thanks emu_kidid!)
Attempt to fix hang when auto-mounting DVD.
Fixed bug in libogc's IOS_Open that caused hangs in /isfs
FTPii FTPii
Homebrew dev joedj has once again updated FTPii, the Wii's very own homebrew FTP server. With FTpii, you don't have to transfer your SD card from your Wii to your PC if you want to move a few files. Just fire up FTPii and you're basically good to go.
The latest FTPii release, version, 0.0
Wii Web Server A web server running on WiiChangelog;Added option to have pages in /www directory to be compatible with Wiihttpd(default uses /data/web)Added option to change port number to run on (Default : 80)
Wii Web Server Wii Web Server
Read Me:
Boot using normal methods *cough* HBC *cough*. Once running, will run itself. To quit, press home on the wiimote. If no wiiweb.xml is found then the old method of using the wiimote can still be used.
Place your html files in /data/web/ on the root of your sd card, must be inserted before the app is loaded. Use data.zip for demo files
WiiTCPLoadGUI WiiTCPLoadGUI
WiiTCPLoadGUI let you easily make a connection with Homebrew/TCPLoader Channel and stream binary files. It's written in c++ using Qt4 library. Supported platforms:
* Windows 32bit/64bit (64bit future)
* Linux x86/x86_64
* MacOSX x86
Changelog
- 0
WiiTCPLoadGUI With WiiTCPLoadGUI we can easly make connection with Homebrew/TCPLoader Channel and stream binary files, it's write in c++ using Qt4 liblary, supported platforms
WiiTCPLoad WiiTCPLoader is a simple utility that I got involved in, so If you have the Homebrew Channel or TCP Loader on your Wii console, with this tool you can send executable files (elf/dol or other) over tcp/ip protocol, and execute them
Wii Web Server alpha Wii Web Server alpha
Cboomf and Felix 123 have come out with a new version of Wii Web Server, making it Wii Web Server alpha v0.74. While there don't seem to be many changes included in this build, it seems most of the work is done behind the scenes, trying to reduce the bugs within this homebrew
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