Fresh off from releasing Dolphin 3.0, the hard working folks of the Dolphin Dev Team comes back on the scene to release a new build of their ever-improving open-source Nintendo Gamecube and Wii emulator for PC.
Changelogs:
revision 7647:
Even more texture decoder cleanup, also combine some common texture cache code.
revision 7646:
DX9: Decode paletted RAM textures on GPU.
revision 7645:
Fix OpenMP compiler errors
revision 7644:
Wii Save Export no longer requires anything additional to create saves that can be copied to the wii thanks to shuffle2 for the NG_id, NG_key_id, NG_priv, NG_sig from his wii
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
SNES9X 1.43 WiiMote Edition 0.1.1a SNES9X 1.43 WiiMote Edition 0.1.1a
The Nintendo Wii has always been about the Wiimote. Thanks to homebrew developer RobertFC's SNES9X 1.43 WiiMote Edition 0.1.1a, you can now play your old-school SNES games through your Nintendo Wii - with Wiimote support.
SNES9X 1.43 WiiMote Edition 0.1.1a is another unofficial addition to Askot and dsbomb's SNES9X v1.4.3 0.1
Dolphin SVN r7599 (x64) Dolphin SVN r7599 (x64)
Developer's Note:
Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, up to 1080p. This is a remarkable feature the actualGamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements. The code is hosted on code.google.com
RIN version 20080628 RIN version 20080628
Developer Askot delivers yet another update to the RIN GameBoy Color emulator for the Nintendo Wii, bumping up the latest iteration to version 2008-06-28.
The newly released build includes some major fixes to the Wii version of the emulator, which now corrects the SRAM and states problem noted in previous releases
DolphinWX 32bit Rev 2276 DolphinWX 32bit Rev 2276
from Daco:
this week the Dolphin build isn't much difference from last week.
we did some minor code fixings and cleaning was what we did most.
there are also some blend fixes, njoy & wiimote changes and some really minor speed hacks. omegadox also added an option to show the projections value
Wii64 Wii64
Port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Wii and Gamecube through the libOGC library. The emulator is planned to use dynamic recompilation of the N64 machine code to PowerPC machine code and full hardware accelerated graphics to achieve full-speed emulation
LIBJpeg Wii port LIBJpeg Wii port
Wiibrew developing tools from ilidrissiamine:
This project will introduce many ports of SDL games to the Nintendo Wii and will provide various libraries for SDL developers that extend it
Dolphin SVN r7442 64bit Dolphin SVN r7442 64bit
A new update of the Nintendo Gamecube and Wii emulator is now out folks, bringing the project to revision 7442.
Changelogs:
revision 7442:
Core/DSP/Jit: Fix accumulator limiting in several extended ops Corrects some audio in Pikmin when using DSPLLE Jit
Dolphin SVN r7658 64bit Dolphin SVN r7658 64bit
Here's the latest build of Dolphin, the ever-improving Nintendo Wii and Gamecube emulator for PC
BlueMSX-wii BlueMSX-wii
is an MSX 1/MSX 2/MSX 2+/Turbo R emulator for the Nintendo Wii.
This emulator is based on blueMSX, ported to run on the Nintendo Wii. The emulator will be feature complete, which means that everything works (audio, controllers, keyboard). A nice GUI is featured to choose the games/applications you wish to play.
Changelog:
* Updated to BlueMSX V2.8.2
Wiirtural Boy Raz0red Arikado has released a pre-release version of Wiirtural Boy, a Virtual Boy emulator for Wii
Comments on Dolphin SVN r7647 32bit:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Dolphin SVN r7647 32bit supports it