Here's the latest build of the the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC.
Changelog:
On linux use the current desktop resolution for the default fullscreen resolution, instead of the hard coded 640x480 resolution.
Also if the OpenGL backend throw a panic alert if the RGB to/from YUYV shaders fail to compile instead of an error log. If these shaders fail to compile it should be reported. I am not sure that a panic alert should be thrown in general when any shader fails to compile (as was discussed on IRC).
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Introduction:
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This project is based on the atari 2600 opensource emulator called stella. You can
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http://sourceforge.net/project/showfiles.php?group_id=41847
This version uses the same sources than the original
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