Dolphin GUI/Integrated Tools:
Memcard Manager: Fixed exporting gci files
Many fixes related to the GUI now supporting unicode
Move to wxAUI, which is wxw-speak for GUI with decently modern features :p
Gamelist has new, improved look and feel (you can jump to games alphabetically with you keyboard)
Added ability to dump full filesystems from GC and Wii discs. For GC discs, this includes the main apploader and dol
Dolphin Core:
Add "auto" mode to the frameskipper
_Massive_ stability fixes and bugfixes to JIT/JITIL
Implementation of Instruction Cache (interpreter only)
More accurate and complete FPU emulation (mostly visible in interpreter)
Added/Fixed Tool-Assisted-Speedrun features
Added the Triforce baseboard's SI and EXI devices (and JVS I/O), and media board behavior.
* Implementation is enough to get some games running, but requires more work for more games :)
Many fixes to Netplay feature
Allow plugins to be specified from the command line
Fix some issues with loading WADs
Stabilization of savestates
Added "Reset" function - the equivalent of tapping the reset button
Audio (Common audio features):
Added ALSA backend
Video (Common video features):
Fix PeekARGB
Fix flickering in some games
Optimization of shader generation and handling
Generally better shader error handling
Add widescreen hack
Wiimote (actually fixed in internal IPC HLE):
Fix wiimote usage in homebrew
Debugger:
Enable editing of registers displayed in the register window
Add ability to flip between ASCII and floating point values in mem view
OpenGL plugin:
Remove unneeded projection hacks
DirectX plugin:
Fixed up and FAST! (literally too many fixes for me to list ;p )
Enable toggling of safe texture cache
Enable toggling of EFB reads from cpu
Software Graphics plugin (NEW!):
Totally new plugin, intended for debugging and very accurate emulation - SLOW, don't feel the need to tell the team to make it faster :)
DSPLLE plugin:
More reversing done, more left to go :)
DSPHLE plugin:
Fix various games booting where they would hang before
Reversing and implementation of many of the more intricate behaviors of ucodes, expect better sound in most games.
DSPSpy:
Improve SD interaction
Fix rom dumping
Misc:
OSX build compiles and runs...(yes, even Snow Leopard)
OpenCL is being actively worked on to speed up texture conversion and other areas. Not enabled in normal builds yet.
Many, many tweaks here and there to increase speed, stability, and code cleanliness
I apologize in advance for leaving out specifics or possibly other notable changes, I tried to sum up 500+ revisions :p
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If you got an error while installing Themes, Software or Games, please, read FAQ.
Dolphin SVN r7683 64bit Dolphin SVN r7683 64bit
Here's the latest build of the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC
Paradroid Paradroid
Changelog:
Thanks to Teknecal for his help tracking down this issue. The problem did not affect my Wii, but some Wii's or SD cards apparently do not work with the old libfat path style that lacks the sd: prefix. Full sd: paths have been added to all files. That is the only change in this release and should fix compatibility
Dolphin SVN r7694 64bit Dolphin SVN r7694 64bit
Here's the latest build of the Dolphin emulator, a Nintendo Wii and Gamecube emulator for PC
Dolphin SVN r7690 64bit Dolphin SVN r7690 64bit
Here's the latest build of the Dolphin emulator, a Nintendo Wii and Gamecube emulator for PC. Now on revision 7690, the latest updates brings the following changes and enhancments
Snes9x GX Snes9x GX
SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51
O2em for the Wii O2em for the Wii
O2em for the Wii
================
Odyssey/Videopac emulator for the Wii game console.
Instructions:
------------
* Copy the application folder (o2em) in the "apps" directory of the SD card (HomeBrew channel directory structure).
* Create a directory "/roms/romsodd" on the SD card
* Put all your roms (.bin or
Snes9x GX Snes9x GX
SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51.
Changelog:
* Fixed "No game saves found." message when there are actually saves
Gnuboygx 26/08/08 Gnuboygx 26/08/08
This is a port of Gnuboy, a Gameboy/Gameboy Color emulator originally created by Laguna & Gilgamesh, running on the Gamecube and Wii using libogc devellpment library.
26/08/2008:
.fixed Classic Controller buttons default map
.added automatic alphabetical file sorting (Marty Disibio)
.added ROM History for faster ROM access (Marty Disibio)
Wiituka Wiituka
Amstrad CPC emulator for the Wii
Changelog:
* Bug fixes, more stable.
* Solved some Beta problems.
* Redefine WiiMote Keys.
* Snapshot Support
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