Here's the latest build of the the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC.
Changelog:
On linux use the current desktop resolution for the default fullscreen resolution, instead of the hard coded 640x480 resolution.
Also if the OpenGL backend throw a panic alert if the RGB to/from YUYV shaders fail to compile instead of an error log. If these shaders fail to compile it should be reported. I am not sure that a panic alert should be thrown in general when any shader fails to compile (as was discussed on IRC).
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FUSE Preview Release FUSE Preview Release
There's a new bit of emulation currently being developed for the Wii, and this time, it's for the Sinclair ZX Spectrum. The name of the emulator is called FUSE, short for Free Unix Spectrum Emulator, and its being developed by Bg
Dolphin SVN r7437 x64 Dolphin SVN r7437 x64
The homebrew development team behind the Dolphin Wii and GameCube emulator have recently released a new revision. SSE3 and SSE4 optimized are enabled in this new build
Yabause Wii (Ac_K's unofficial mod) Yabause Wii (Ac_K's unofficial mod)
Some clarifications are in order regarding Yabause Wii alpha, and our earlier report that it was developed by Markus1981. This homebrew emulator's Wii codes were originally written by Team Ybause (CyberWarriorX and Romulo), with development of this port still in the alpha stage (hence its absence in the main builds)
Dolphin SVN r7376 64bit Dolphin SVN r7376 64bit
Revision 7376 of the Nintendo Gamecube and Wii emulator is now out folks, bringing a slew of new fixes and improvements.
Changelogs:
Dolphin SVN 7376:
Fixed a memory leak that occurred while compiling the OpenCL kernels. Reset the frame counter after loading a save
WiiSX WiiSX
Developer's note:
This release mainly addresses the issues to do with games resetting to their title screens and having unresponsive controls as well as a few other minor bugs. Save states made in the previous version will no longer work in this version as a result of some changes made to save audio state.
For more detailed changes on what's new in WiiSX Beta 2
Dolphin Unofficial SVN build 2962 (Win/32-bit) Dolphin Unofficial SVN build 2962 (Win/32-bit)
Changelog:
-more rumble power Xbox360 controller
-fixed crash on wii disc iso properties
-fixed stop of DSP HLE/LLE
-Added OpenAL support for DSP
-Added Support for Frame dumping (aka Avi recording)
-SDL 1.2 as default instead of 1
FCE Ultra GX 3.0.1 Changelog:
* GameCube controller home trigger fixed
* USB support fixed
* More stable SMB support
SDL Image SDL Image
Wiibrew developing tools from ilidrissiamine:
This project will introduce many ports of SDL games to the Nintendo Wii and will provide various libraries for SDL developers that extend it
Snes9x GX Changelog:
* Faster SMB/USB browsing
* Last browsed folder is now remembered
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ScummVM rev 33083 ScummVM rev 33083
Can't wait to give Monkey Island another run on your Wii? Hold that thought for a moment, as dhewg announces the release of a new ScummVM build.
For the guys reading this for the first time, ScummVm is actually a series of homebrew emulators built to run games that use LucasArts' Script Creation Utility for Maniac Mansion (SCUMM) scripting language
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