Added weapon fire mode information on weapon help screen.
Improve weapon reload delay initialisation.
Added donate screen.
Bugfix: Weapon fire sprites were 22 degree misaligned.
Introduce different weapon fire modes.
Fire at enemy in range nearest to base (Gun / Rifle)
Fire at enemy in range with highest energy level (Cannon / Missile)
Fire at fastest enemy in range (Laser / Nuke)
Rebalance weapon specifications. Mix features more!
Optimised some draw methods for beter performance. Thanks Crayon.
Build game with devkitPPC r19 compiler.
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