Wii MahJongg Wii is a Mahjongg solitaire tiles game written specifically for the Wii, developed with devkitPro tools and using the GRRLib for rendering, sndlib for music and sound, and wiiuse for wiimote.
v0.7 06/01/09
Download - Mahjongg Wii v0.7
* Changed to automatically select the language based on the Wii menu language settings (Nintendo only support Japanese, English, German, French, Spanish, Italian, Dutch) but as Mahjongg Wii supports more languages, I have kept the language selection screen, but moved it to be accessible via the game options screen
* Added three new tile layouts - fortress, crab and spider
* Changed placement algorithm to handle complexity of new tile layouts
* Added a layout selection screen which can be accessed by selecting change layout from options menu
* Changed all the backgrounds from png to jpeg and at same time doubled their resolution so they now look much cleaner
* Added hint functionality to the game (not hover hint) so that if it the icon is pressed a hint selection is highlighted in flashing yellow and 30 seconds are added to the time as a penalty
* Added Wiimote rumble when a tile pair is successfully selected
* Added an option to turn the rumble feature on or off
* Added the saving and loading of configuration data to SD card (mahjongg.cfg on root of SD)
* Added SDHC support
* Added Danish language support
* Wrote language selection paging - now with 9 languages per page with the plus and minus buttons (or on screen equivalents) used to move between them
* Added button B usage as an alternative back button whilst in the menus
* Added callback functions so that power and reset on the Wii now work and power button on the wiimote now turns the Wii off
* Fixed several bugs
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