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libwiisprite libwiisprite
Wiibrewers Chaosteil, Feesh and Arikado has released a new version of libwiisprite, a handy sprite library for the Nintendo Wii that uses GX as its underlying rendering engine
Wii Homebrew Cursors From WiiBrew, we've spotted a visual resource treat for developers within the budding Nintendo Wii homebrew community: a set of cursor images that mimic the next-generation console's standard Wiimote cursor set
WiiRemoteJ WiiRemoteJ
This development library isn't strictly Wiibrew, but it's a mighty useful tool that homebrew developers for other platforms out there might enjoy. WiiRemoteJ is a library that allows your computer to interact with the Wiimote through Bluetooth, with Java as the medium. Here's the changelog since the initial release:
7/03/08 - v1
WiiBuilder WiiBuilder
is a Windows software to use for Wii homebrew development
FreeTypeGX FreeTypeGX
FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB
libwiisprite libwiisprite
Homebrew development on the Wii console is still in a relatively fledgeling state. With its lack of development libraries and other tools, it's no small wonder why so many people are a bit hesitant about starting their own homebrew projects on the Wii platform
BCX-BASIC BCX-BASIC
BCX is called "The BASIC To C Translator". This means that BASIC code is converted to C. After that the resulting C code is compiled with the devKitPro toolchain with all the libraries like a normal Wiibrew application.
You have to have a bit of C knowledge to use BCX since you sometimes have to inspect the resulting C code
Box2D for the Wii Box2D for the Wii
Here's good news for Wiibrew devs out there. Introducing Box2D for the Wii! Box2D is an engine primarily designed for emulating 2D physics. I was recently also used in the creation of WiiPhysics, a new physics playground program from Beardface. To use the program, copy the contents of libbox2d to your libogc/ folder
libwiisprite 0.2.0 libwiisprite 0.2.0
Those of you who've been trying out Chaosteil's and Feesh!'s Wii homebrew sprite library might find it useful to know that the latest release of libwiisprite packs in a lot of substantial features.
One of the biggest changes made to version 0.2.0 of libwiisprite is its ability to finally load 24-bit PNG images
Wire3D Wire3D - Today we have a sweet release from Wii developer antibyte. Antibyte has released Wire3D version 1.0.1 of the Wii Independent 3D Rendering Engine which inclues the framework, library, 3D engine used to develop games and applications for your Nintendo Wii. See the full changelog below.
v1.0
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