Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
.NET CF File Dialogs
Computer Logical Organization
tutorial matlab programer
Learn Csharp Interview Q A
Composite UI Framework for Windows Mobile
PHP Interview Q&A
Learn Java-8
Uninstall Widget
Oracle DB 11g Errors Guide
Learn CSharp
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
Wire3D




Wire3D
Version: 1.0.1

Platforms: Mobile Gaming, Wii


Categories: Programming & Development

Upload date: 19 Apr 12

Developer:

License: Freeware

Downloads: 33
Download Free Wire3D 



Rating: 2.0/5 (Total votes: 2)




  Wire3D - Today we have a sweet release from Wii developer antibyte. Antibyte has released Wire3D version 1.0.1 of the Wii Independent 3D Rendering Engine which inclues the framework, library, 3D engine used to develop games and applications for your Nintendo Wii. See the full changelog below.

v1.0.1

Wire
debug build uses custom operator new/delete
unified handling of platform dependent index buffers
fixed ResetDevice issue when D3DPOOL_DEFAULT objects are used
Importer
turned importer into lib
handle render states that are defined per material (additionally to per node/leaf defined render states)
handle vertex and index buffer access usage types
keep record of number of imported materials, textures, nodes, geometries, vertex buffers, index buffers
fixed memory leak
Tools
added Bullet Physics lib to solution for wii and win
added Unity3D exporter
fixed 3rd party lib gcc warnings

Source: http://wiibrew.org/wiki/Wire3D
Official Site: http://wire3d.googlecode.com/
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

FreeTypeGX 0.1.3FreeTypeGX 0.1.3
FreeTypeGX 0.1.3  FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a pre-buffered methodology to allow fast and efficient printing of text to the EFB
libwiisprite 0.2.0libwiisprite 0.2.0
libwiisprite 0.2.0 Those of you who've been trying out Chaosteil's and Feesh!'s Wii homebrew sprite library might find it useful to know that the latest release of libwiisprite packs in a lot of substantial features. One of the biggest changes made to version 0.2.0 of libwiisprite is its ability to finally load 24-bit PNG images
WiiBuilderWiiBuilder
WiiBuilder is a Windows software to use for Wii homebrew development
Wii ConfigWii Config
Wii Config As the latest from homebrew developer Waninkoko, Wii Config version 1.0 is the developer's first release of a homebrew semi-brick circumvention tool for the Nintendo Wii
FiSSIONFiSSION
FiSSION  FiSSION is a homebrew 3D game engine being developed for the Nintendo Wii. Its goal is to allow homebrew developers the opportunity to develop studio-quality games without the massive upfront investment of writing a game engine to support their content
Engine02Engine02
Engine02 Homebrew developer Stealth has released a new version of Engine02, a versatile, multiplatform 2D game engine that allows aspiring developers to create their own homebrewed games
GRRLib 4.0.0GRRLib 4.0.0
GRRLib 4.0.0 =============================================================== Code : NoNameNo Additional Code : Crayon Code Hints : RedShade Download and Help Forum : http://grrlib.santo
Engine02 10/08/29 update (Wii)Engine02 10/08/29 update (Wii)
Engine02 10/08/29 update (Wii) from Stealth: E02 is a versatile, multiplatform 2D game development system. Its editors and powerful script interface allow users to create the characters and environment that make up the game, while the program handles I/O, low-level player/object management, etc
FreeTypeGXFreeTypeGX
FreeTypeGX FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB
Wii Device LibraryWii Device Library
The Wii Device Library is a cross platform C# class library that provides an interface to various Wii related devices, like the Wiimote, Classic Controller, Nunchuk and Balance Board
 

Comments on Wire3D:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Wire3D supports it
 
 
© Pantich 2009 - 2025 All rights reserved.