* added AI by Keith Pomakis
* rewrote win() to be smarter (pointless now that I found that AI, but it was a lot of work so I'm adding it here anyway)
* wiimote can be held sideways (push two (2) to drop)
* misc. cleanup
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SpaceBubble SpaceBubble
from wplaat:
Today I released a new version of SpaceBubble. The following change were made:
09/03/2009 Version 0.90
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Iiii Iiii
Rules
The rules are simple. You take turns with another player to drop red or black pieces into the board. Pieces fall in from the top and slide down to stack up on top of each other. The goal is to get 4 of your pieces touching in a straight line (diagonals also count) before your opponent does. This is similar to Tic-Tac-Toe
MahJongg Wii From JustWoody:MahJongg Wii is a Mahjongg solitaire tiles game written specifically for the Wii, developed with devkitPro tools and using the GRRLib for rendering, sndlib for music and sound, and wiiuse for wiimote
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SpaceBubble SpaceBubble
SpaceBubble is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get. Special thanks to my family for their support during the development of this game.
Key Features:
2D bubble gameboard with special graphical effects
SpaceBubble SpaceBubble
SpaceBubble is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get. Special thanks to my family for their support during the development of this game.
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The graphics and sounds are customisable to an extent
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from GEMISIS:
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