Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Super Applock
Pocket Tangrams
ZXing
2X Client RDP/Remote Desktop
The Lane That Had No Turning, Volume 3 for MobiPocket Reader
PRO-vib for HanDBase
Bloop islands
Synodroid Pro
WebSMS: M-Budget Connector
24Click
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
QWRev Release 1




QWRev Release 1
Version: 1.0

Platforms: Mobile Gaming, Wii


Categories: Programming & Development

Upload date: 22 Jan 12

Developer:

License: Freeware

Downloads: 10

File Size: 408 Kb
Download Free QWRev Release 1 



Rating: 0.0/5 (Total votes: 0)




  QWRev Release 1

A port of the client component of the original QuakeWorld engine to the Nintendo Wii.

The engine is a feature-complete implementation of the QuakeWorld 2.40 engine. Unlike Q1Rev, there are LOTS of servers around the world that are able to accept this engine as a client for netplay. Be aware, however, that some of them might need a modified version of the communications protocol. Experiment with as much servers as you want in order to get the desired results.

 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

SpritemanagerSpritemanager
Spritemanager Spritemanager is a class designed to be an easy to use manager for libwiisprite that allow to directly create and handle sprites with images, images sequence or text inside
LuaFWiiLuaFWii
Check out the latest update to LuaFWii which brings it to v1
libogc 20080602libogc 20080602
libogc 20080602  Heads up, Wiibrew developers! Here's the latest version of LibOGC, the premiere library for Wii and GameCube homebrew development. This version now has support for the Wiimote. Here's what else is new on release 20080602: * Shagkur's lwbt port and reworking of Para's wiiuse library bring us wiimote support
libwiispritelibwiisprite
libwiisprite Homebrew developers trying their hands out on the Nintendo Wii platform should take the time to download the latest version of Chaosteil's and Feesh!'s libwiisprite. The newest build of the sprite library bumps itself up to version 0.2.1 and comes with a lot of optimizations to help those homebrew projects out. Much of the changes in libwiisprite 0.2
GRRLIBGRRLIB
GRRLIB NoNameNo's C/C++ 2D/3D graphics development library for the Nintendo Wii, GRRLIB, has recently received a new update, bumping up the version of the app to 4.3.1. The latest release of the app is now compatible with the latest update of libpng, libogc and FreeType. Developer's note: GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers
WiiuseJ v 0.12aWiiuseJ v 0.12a
WiiuseJ v 0.12a  WiiuseJ is a java API to use wiimotes on your computer. This API is built on top of an excellent API called Wiiuse using JNI. WiiuseJ intents to be a very simple, easy to use and lightweight java API for wiimotes
Taiko revision 11Taiko revision 11
Taiko revision 11  Taiko is an opensource NANDloader for Nintendo Wii channels but focused on the use with Wiiware/Virtual console channels. The NANDloader its a lil piece of code embedded in each channel and bootstrapped by the sysmenu when you click the "Start" button on the Wii. Features: * Nearly 100% compatibility with any channel
Wire3DWire3D
Wire3D Thanks to the work of Wii developer antibyte today we have version 1.0.2 of Wire3D.A  Wire stands for (Wii Independent 3D Rendering Engine) and is a developer tool to use the framework / library / 3D engine designed to develop games / applications for the Nintendo Wii.A  The full changelog is listed below.A  Changelog v 1.0.2 "v1.0
Wii ConfigWii Config
Wii Config As the latest from homebrew developer Waninkoko, Wii Config version 1.0 is the developer's first release of a homebrew semi-brick circumvention tool for the Nintendo Wii
 

Comments on QWRev Release 1:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if QWRev Release 1 supports it
 
 
© Pantich 2009 - 2025 All rights reserved.