from neimod:
This package contains the necessary basic tools and project files needed to create a custom IOS module and interact with it. This is perfect for running test code on the Wii's IOS system.
Sourcecode is delivered for all tools and projects.
For compiling the ARM IOS code, devkitARM (arm-elf or arm-eabi) is needed. For compiling the PPC Wii code, devkitPPC and libOGC are needed.
Package contents:
* stripios: This is a tool that will take a tradional ARM ELF file and converts it into a format the IOS system understands.
* iosmodule: This is the project which will create a custom IOS module.
In order to create a working IOS module, you must supply the fixed absolute memory addresses for the module to live in, in the linker script. Currently, it defaults to the memory addresses set by the DIP module from IOS31.
To install a custom IOS module, you need to add it to the TMD of an existing IOS, and allocate it with an unused content id, or replace an existing one.
Currently, the produced IOS module is tested by replacing the DIP module from IOS 31. This is done by letting patchmii install IOS 31 as IOS 254, and replacing the contents of the DIP module with the custom IOS module.
The example main source file sets up a device called "/dev/haxx" and allows you to read/write to the IOS memory space (currently limited to the module's memory space because it is running from usermode), and allows you to upload and execute custom code.
* iostester: This is the project which will interact with the custom IOS module.
In the first step, a completely position independent ARM program is compiled, and the file arm.bin is produced.
The ARM program is made position indepdenent by means of an global offset table (GOT), which the ARM program will automatically correct upon boot up.
Then the arm.bin file is automatically added into the PPC program, so that it can upload it to the custom IOS module, and let it execute it from the IOS side.
Happy hacking!
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
BootMii Configuration Editor BootMii Configuration Editor
BootMii configuration editor allows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.
Changelog:
* Additional Languages, Dutch, Finnish and German
OpenWii2.4 Setup PAL OpenWii2.4 Setup PAL
Nintendo Wii homebrew developer andii has announced the release of a new build for the open-source modchip OpenWii, bumping the project up to version 2.4. This is still for Atmega8 (Chiip).
Anyway, andii has highlighted the many changes that were implemented to this specific build
CustomizeMii CustomizeMii
CustomizeMii is a custom channel creator for the Wii. The .NET Framework 2.0 is required to run this application!
Changelog:
Added BNS conversion (Mono and Stereo, with and without loop)
Fixed MP3 conversion (some files didn't convert)
Lz77 checkbox is now ticked by default
Removed Lz77 compression of sound
BootMii Configuration Editor BootMii Configuration Editor
BootMii configuration editor allows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.
Changelog:
* English, French, Italian Portuguese and Spanish languages available to select from within the settings menu
Wii Homebrew Loader Wii Homebrew Loader
Tired of duplicate channels appearing from your Nintendo Wii main menu when you run homebrew? Coder hell_hibou has a remedy with Wii Homebrew Loader. Having the same interface as the Wii main menu, this application loads ELF files (the stuff which homebrews are made of) from the front SD card slot into the Wii
XGEN UPDATER XGEN UPDATER
This tool let you installing the 5.50 GEN-B2 Full directly without any patch
and on any psp so PSP fat and psp slim TA-79 > TA-88V2 from any custom firmware or kernel exploit .
for the firmware 5.50 put your 5.50 updater on root of your memory stick renamed 550.PBP .
you can use it to restore any official firmware too on slim and fat upto 6
Wiiuse Wiiuse
Homebrew developer Michael Laforest (aka para) has rolled out a new build to the application Wiiuse for the Nintendo Wii console. The release fixes bugs, adds improvements, and brings this nifty program up to version 0.11.
For those not so familiar with Wiiuse, it is actually a library written in C that connects with several Wiimotes
HBCXMLGen HBCXMLGen
This program automatically generates the XML file needed to add a homebrew app to the HBC. An eager-to-please Swing window pops up and asks you to type in all of the parameters required by the HBC. Then, click the big blue button to save a generated XML output somewhere