AmbientTalk is an experimental object-oriented distributed programming language developed at the Software Languages Lab at the Vrije Universiteit Brussel, Belgium. The language is primarily targeted at writing programs deployed in mobile ad hoc networks.
AmbientTalk is a research platform to experiment with new language features or programming abstractions to facilitate the construction of software that has to run in highly volatile networks exhibiting intermittent connectivity and little infrastructure.
The language's concurrency features are founded on the actor model and have been largely influenced by the E programming language. The language's object-oriented features find their influence in languages like Smalltalk (i.e. block closures, keyworded messages) and Self (prototype-based programming, delegation). Finally, the language has a functional core, inspired by Scheme and Pico.
AmbientTalk's main differences with mainstream languages are that:
· It employs a purely event-driven concurrency framework, founded on actors.
· It abandons the RPC abstraction in favor of asynchronous, non-blocking message passing. Because the system automatically buffers such messages while the receiver of the message is disconnected, the programmer can abstract from temporary network failures by default.
· It has built-in programming language constructs for objects to discover one another in the local ad hoc network. Peer-to-peer service discovery is built into the language.
· It features a dynamic OO kernel language built upon the principles of prototype-based programming. The kernel language supports reflection using mirrors, which provide access to an extensive metaobject protocol, making the language extensible from within itself.
· The language syntax derives primarily from the 'curly brace' family of languages, but it mixes in the keyworded messaging syntax from Smalltalk as well. This, together with AmbientTalk's lightweight block syntax, enables you to easily build your own control structures.
· The current implementation of AmbientTalk embraces the JVM as a platform. It's easy for AmbientTalk programs to use Java libraries, and it's easy for Java objects to use AmbientTalk as an embedded scripting language. This interaction is safe: even when AmbientTalk objects are "exposed" to the JVM, JVM threads cannot violate the concurrency constraints of AmbientTalk's actor model.
AmbientTalk runs on J2SE, J2ME under the connected device configuration (CDC), and Android 2.1 Platform.
Like it? Share with your friends!
Supported operating systems:
Google Android 10.x, Google Android 2.1, Google Android 2.2, Google Android 2.3, Google Android 3.0, Google Android 3.1, Google Android 3.2, Google Android 4.0, Google Android 4.1, Google Android 4.2, Google Android 4.3, Google Android 4.4, Google Android 5.x, Google Android 6.x, Google Android 7.x, Google Android 8.x, Google Android 9.x, Java ME, Java Nokia 240x320, Java SE 240x320
Similar Software:
Learn JCL Learn JCL - Job Control Language (JCL) is the command language of Multiple Virtual Storage (MVS), which is the commonly used Operating System in the IBM Mainframe computers. JCL identifies the program to be executed, the inputs that are required and location of the input/output and informs the Operating System through Job control Statements
Quick Server Info Quick server info is a simple tool to check your server's http response and details
Learn NGN Learn NGN - Next Generation Networks (NGN) is part of present day telecommunication system, which is equipped with capabilities to transport all sort of media, such as voice, video, streaming audio/video, text etc. NGN is developed around the concept of packet switching as in Internet Protocol architecture
M32 M32 Did you ever try to learn Assembly? Modern CPUs are far too complex for beginners to learn the basic concepts behind assembly language. M32 simulates a simple CPU and lets you see what your code does: step-by-step
Learn Ruby Learn Ruby - To be continued from the previous articles, I would like to introduce you a free application for Android named Learn Ruby. As you know Ruby tutorial is a scripting language designed by Yukihiro Matsumoto, also known as Matz. It runs on a variety of platforms, such as Windows, Mac OS, and the various versions of UNIX
Website based software Website based software - We develop Website based software as per client’s requirements. With these software clients offices / factories at different locations can do the data entry and view reports at the same time
Learn SVG Learn SVG - This reference has been prepared for the beginners to help them to understand the basic concepts related to SVG. This tutorial will give you enough understanding on SVG from where you can take yourself to a higher level of expertise. Scalable Vector Graphics commonly known as SVG is a XML based format to draw vector images
Learn Csharp Interview Q A Learn Csharp Interview Q A - Welcome to C# Programming section of C# Corner.This section contains C# related articles and syntaxes C# Interview Questions And Answers.Here are ten of the most common interview questions that This online course on the fundamentals of C# programming could help
NeoNeonMiner NeoNeonMiner - Mining App for the NeoScrypt protocol based on poolers CPU miner. Supported protocols: Scrypt, SHA256 and NeoScrypt. NeoScrypt algorithm optimized to be used for the ARM(v7-Neon) Processors. V1.0.1 update: extranonce.subscribe support added
Internet Technologies Internet Technologies - This tutorial has been prepared for the students as well as professionals to ramp up quickly. This tutorial is also easily understood by general person with an interest in becoming computer literate. Internet refers to network of networks. In this network each computer is recognized by a globally unique address known as IP address
Other Software by developer «AmbientTalk Team»:
AmbientTalk Interpreter AmbientTalk Interpreter - AmbientTalk is an experimental object-oriented distributed programming language developed at the Software Languages Lab at the Vrije Universiteit Brussel, Belgium. The language is primarily targeted at writing programs deployed in mobile ad hoc networks
weScribble weScribble - Draw with your friends!
Draw with your enemies!
Draw with anyone who has an Android device... and a finger!
This is a demo version of the weScribble application for collaborative drawing.
You can draw with anyone on the same wireless network, with changes synchronizing in real time