A Farmer's Life Source Code
Another sad day in the world of homebrew, folks. On our forums, Homer (AKA Moonchild) has announced his departure from the homebrew scene. He is not, however, leaving without making a mark on the community.
Homer is best known for trying to develop a homebrew version of the Harvest Moon games, called A Farmer's Life
Homebrew developer has updated his port of the Adventure Game Studio (AGS) runtime engine for the PlayStation Portable, a nifty app that allows you to play some good ole' point and click adventure games on your portable handheld
Adventure Game Studio runtime for PSP
A new version of JJS' port of the Adventure Game Studio (AGS) runtime engine for the PlayStation Portable has been released. In case your wondering what AGS is all about, the emulator gives you an opportunity to play some good ole' point and click adventure games on your PSP.
Changelogs:
v3
Adventure Game Studio runtime for PSP
Homebrew developer JJS has ported the Adventure Game Studio runtime engine to the Sony's handheld, giving PSP owners another option to play some good ole' point and click adventure games
AnimatedSprite ClassLibrary
Lua Library"To provide an object with animated picture along the time with a sequence of pictures" Such is the vision of alatnet. As a testament and dedication to the craft, the lua developer once more updates his library. The release focuses still on sprite animation with certain improvements added and some minor bugs fixed
Animation Lib 1
Grimfate126 was kind enough to impart his wisdom to other members of the QJ Developer forums with what you could basically call a tutorial of sorts.
Dubbed Animation Lib 1, this is meant to help people in understanding and programming LUA animations for PSP games and the like
Animation Lib 2
School's still not out for students of LUA animation: Grimfate126 has released the second volume - well edition or version, really - of his Animation Lib. Take notes, young LUA homebrew padawans: Version 2 now features the ability to load and play animations from a sprite sheet. *.bmp is now a valid extension as well, thanks to youresam's bmplib
AnimLib
Hi to all. Its been some time since ive updated animlib. Just yesterday, i took a look at it, and found some massive flaws. So here is animLib 4.5, with some major changes and performance gains.
Change Log:
Fixed -
* Found a major flaw in sprite sheet animation blitting
Antimass
Zilt from our forums has released version 0.1, what I would call a teaser, for his upcoming PSP homebrew Antimass 3d world client. Zilt has had to diable some of this 3D client's features in order to release this version so early, but plans on adding (or enabling) all of the features for the next release