Finally the long awaited Allegro PSP port is finished! Guino
It's based on the 4.3.10plus Allegro version. It's near complete and ready to use for the final programmer.
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Cardgame Library (source code) Cardgame Library (source code)
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Over at our forums, Raphael released some code other devs could use to build their very card games
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Hi All,
For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations
Stackless Python PSP 2.5.2 R1 Stackless Python PSP 2.5.2 R1
Here's a bit of good news for the aspiring PSP developer out there. carlosedp has announced that a new build of the Stackless Python PSP programming language is now available for use within the homebrew community.
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In The Air Build 2060112 Source Code In The Air Build 2060112 Source Code
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In The Air (ITA). It is a shooting game
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Raphel and argandona from PS2Dev forum has released PMP Mod 1.02 M4.02g3 for PSP. PMP Mod 1.02 M4.02g3 is a modded version of Jonnyaa‚¬s PMP Mod 1.02. Here are the details:
Here is the waited for malloc MOD+GUI version of jonnys latest 1.02 PMPMOD.
This is version PMPMOD M4
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NJ has updated his NeoGeo CDZ Emulator for PSP to version v0.2.1. NeoGeo CDZ Emulator for PSP is a port of NJis own NeoGeo CDZ Emulator for Windows. NJ has been working hard on this emulator these days. Information of the new version:
* 0.2.1
Changelog 0.2.1
Fixed a freezing problem when loading 24bit color PNG images
Color Studio If you're the kind of coder who uses colors and wants the perfect color scheme without having to go through the hassle of finding out what "Dodger Blue" is, then you may want to take a look at andyauff's Color Studio
Daedalus PSP R11 Source Daedalus PSP R11 Source
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For those who haven't heard of it, Daedalus R11 is a Nintendo 64 emulation application for PSPs