C/C++ Development Studio
-Maniac- has dropped by our PSP development forums to tell us about the release of the tool he coded for aspiring homebrew deveopers for PSP - C/C++ Development Studio. It's a PC-based development application designed specifically to help coders via enhanced devoloping GUI/environment
Cal3d Demo for PSP
Ginka has released his Cal3d Demo for PSP. This is a PSP port of the Cal3d, a skeletal based 3D character animation library written in C++ in a platform/graphic API-independent way. Ginka has made it possible to view the 3D models on the PSP. Currently he only tested this on a 1.50 PSP, and it worked fine. 2
Cardgame Library (source code)
Free stuff is always great. Free stuff that helps in making more free stuff? Even better!
Over at our forums, Raphael released some code other devs could use to build their very card games
Cel-Shading Tutorial & Source Code
Do you still rememer the Cel-Shading Demo by McZonk from Team Emergency Exit, which we reported back in August? Now, McZonk has finally got some time to write a great tutorial. He also enclosed a sample source code in the archive
Chipmunk Physics Demo PSP
Physics engines have always been amusing homebrew application to test the limits of any platform. This latest physics engine developed by MK2k takes a look at some of the innovative game physics that can take place on the PlayStation Portable handheld with the Chipmunk Physics Demo PSP
Color Mixer
Homebrew developer seanpaul223 dropped by QJ.NET PSP Development Forum and released version 0.2 of the application Color Mixer. This was based on a program originally created by the coder andyauff.
Anyway, Color Mixer is exactly what its name says - a program allowing users to create their own colors by modifying RGB values from zero up to 255
Have you ever come across any thing that, at first glance, makes you think that it may not be useful for you at the moment but may possibly will be in the near future? Homebrew developer SeanP223's Color Mixer for the certainly gives off that vibe
If you're the kind of coder who uses colors and wants the perfect color scheme without having to go through the hassle of finding out what "Dodger Blue" is, then you may want to take a look at andyauff's Color Studio
Commander Keen PSP
McZonk from Team Emergency Exit has released his port of Commander Keen for PSP, version 0.9. Commander Keen PSP is a ported version of Katyis CloneKeen v8.3, which is an open-source remake of the good old 2D Commander Keen by id Software back in 1990. McZonk started on his own at the beginning, but then noticed Katyis work
CPS1PSP/CPS2PSP/MVSPSP source (1.51.1)
Elvis hasn't left the building yet, the fat lady hasn't sung either, and NJ's apparently not through with MVSPSP, or so Jungle-Cat tells us. Although this is just a minor bug fix, and it only gets bumped up to v1.51, and he still says it's a "final release"; the dev is still quite concerned for his creation