Chip8me Homebrew developer ETk is back with the latest version of Chip8me, the Chip 8 emulator for the Nintendo DS. There are several additions and bug fixes to this 'brewed application this time around, like eliminating the debigging problems that plagued chip8me. Some GUI improvements were also added, like directory support.
For your convenience, do feel free to check out the changelog below:
CPU: Added SCHIP support CPU: Fixed SP (it was skipping the first one) CPU: RND opcode fixed (fixes VBRIX bugs) CPU: LD Vx, K (Wait for keypress) fixed GUI: Added directory support GUI: Added file-sorting GUI: Long names are now short when displaying Misc: Fixed some memory overflows Misc: fixed some debugging problems Misc: Added auto-zoom (fit to screen, schip has different resolution) Misc: Added 'reset to default' option Misc: Added few options ('reset to default' and 'save and continue') Others: some minor fixes.
To install this program, simply extract the .nds file, and copy it into your flash card's root folder (or the folder where you place your other .nds files). For more information, refer to the readme file included with this release.
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If you got an error while installing Themes, Software or Games, please, read FAQ.
iDeaS 1.0.2.9 iDeaS 1.0.2.9 changelog :
* Add Auto Load SaveState on Reset option (You do not use the new version with the old translations).
* Fixed bug in POLYGON_ATTR with bit 13 at 1.
* Fixed bug in blx opcode (arm9).
* Fixed bugs in ldrd opcode (arm9).
* Fixed bug in Palette Viewer.
* Fixed bugs in Load Default ARM7 Binary, Load Bioses from Files, Load Firmware from File
nesDS nesDS
Homebrew coders huiminghao and minitroopa has released a new version of nesDS, the latest iteration of the Nintendo/Famicom emulator for the Nintendo DS. Now on version 1.0a, the latest update of the emulator includes:
Changelog:
code of .gz replaced with a new one, still works.
.zip supported. NOTE: Only one file is allowed in the .zip archive
iDeaS 1.0.3.7 iDeaS 1.0.3.7
A new version of iDeaS, the ever-popular Nintendo DS emulator for Windows and Linux, is now vailable courtesy of homebrew coder Actarus. The latest update is another bug fix release to solve some issues from the previous release.
Changelog:
Fixed bug deleting Graphics Context. (Windows Only)
Fixed bug in Texture Blending Decal Mode
DeSmuME WIP builds 0.8.0b2 08-09-23 DeSmuME WIP builds 0.8.0b2 08-09-23 Changelog:
General/Core:
- Added gfx3d module which emulates the whole GE as part of the core emu. Moved the windows/cocoa OGLRender to the
emu core and replace ogl_collector. Now every platform shares the same 3d code. [zeromus]
- Add in some crude interpolation in the SPU (conditionally compiled) so that I can bear to listen to it
Lameboy Lameboy This release has very short change log and does not address many of the problems pointed out in last post comments. I have managed to fix annoying SGB multi player games input problem though. Apart from this the only difference to 0.10 is emulation speed. Both video render and CPU interpreter were heavily optimized. Sadly some games still won't do its 60fps
DeSmuME DeSmuME
Developer's note:
Users of gtk, cli and gtk-glade frontends please note that now we have a common directory in ~/.config/desmume for config file, saves and savestates. The old .desmume.ini will be moved automatically with the name config but you have to move your saves manually.
Some save files may be invalidated due to use of broken crc logic
NeonDS NeonDS There seem to be some new surprises in store for the Nintendo DS Emulator known as NeonDS. It seems the author has released NeonDS v0.1.1 for people to try out, though it's still incomplete.For those who haven't heard of it, NeonDS is a work-in-progress Nintendo DS emulator for Windows
Pang DS Pang DS
Pang DS is a Pang and Super Pang arcade emulatorA for the Nintendo DS. You can find more information in the readme file included in this download.
V2.1 Changelog:
Compiled with libnds libnds 1.5
ScummVM ScummVM This download consists of the binary (executable) files for ScummVM in all NDS card formats. AgentQ (Neil Millstone) has made a small update to his ScummVM emulator for the NDS. SCUMM is an interpreter that allows you to play some "old" LucasFilms (LucasArts) text-based games
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