WoopsiGFX is ant512's DS homebrew 2D graphics library, "derived from the Woopsi GUI framework, which he began last year.
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Changelog:
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Animation::play() stops if there are no frames to play.
Animation::getCurrentFrame() returns NULL if there are no frames.
Animation::getCurrentBitmap() returns NULL if there are no bitmaps.
StringIterator::moveTo() ignores attempts to move to negative indices.
Improved use of DMA hardware.
WoopsiString::subString() passes the correct arguments to the WoopsiString constructor.
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Woopsi Woopsi Developer's note:
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This version adds support for a "drop" event to enable drag-and-drop functionality. The ScrollingPanel has been refactored to fix the bugs spotted by DoZ. It includes a new ColourPicker gadget supplied by Mark Adamson that allows a colour to be chosen by manipulating RGB sliders
WinFontGenerator 0.1 Source Code WinFontGenerator 0.1 Source Code Homebrewer Overkill might have "overdone" it this time with the release of his WinFontGenerator 0.1 For DS. According to Overkill himself, this new utility he has created is basically to generate a customized font's sprite. This is his first version so a little bump here and there should be expected
Woopsi Woopsi Great news to users of Ant512's GUI Development Library! Woopsi v0.32 has just been release by Ant512. This particular homebrew which is based on the AmigaOS system aims to help coders to create user interfaces for their own homebrew projects.
The developer also provided the source code for this application
Tinke Tinke
Changelog 0.8.1
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*** BTX0 textures supported (view only)
** Game 999HRPERDOOR (Nine Hours, Nine Persons, Nine Doors) supported
- SIR0 files in folder /cha
** Game EDGEWORTH (Ace Attorney Miles Investigation) supported
- Unpack and pack support to the file romfile
MK4 Mini Patcher MK4 Mini Patcher Dr. Neo from the NeoFlash Team, the brains behind MK4 devices such as MK4-Mini and MK4-Key, is giving us another addition in their line of amazing products. The first version of the MK-4 Mini Patcher was released yesterday on the team's official website. All you have to do is patch the ROM and then copy it to the GBA using Neo Power Kit
PAlib 060917 PAlib 060917 PAlib is Mollusk's programming interface that lets you develop new games and applications for your Nintendo DS. In other words, it's a homebrewer's friend. It uses libNDS and it's very easy to use.
Mollusk describes this update as "PAlib 060917 : Biggest update ever."
New Stuff
* [Tiles] New infinite tile system
PIXELMAN From Sylus101:Sprite Designing/Testing/Creating/Animating On the GO!Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
DeSmuME Source DeSmuME Source The source code has been released for the very popular DeSmuME NDS emulator. This emulator has received a great following of users and was ceased due to the new copyright laws in France
PIXELMAN Sprite Designing/Testing/Creating/Animating On the GO!Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
DS Game Maker DS Game Maker
Ever wanted to try your hand at making your very own DS game? These days, you don't even have to be a programming expert to do that. Not with the help of DS Game Maker.
This new app (which, despite sharing a name with FatQuack's old DS Game Maker, is apparently different) lets users create their own homebrew games visually
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