W3D2 is a more accurate and efficient version of W3D, the Library for easy 3D programming. From the ground up again. Contains floating-point simulation and simulation of trigonometric functions. The sample program Sample.java that represents a rotatable textured cube, which is 2741 bytes long
W3DGL - This library (distributed as .java file) combines the essential features of mobile 3D graphics in a very small engine so searching standard features in the huge API is obsolete. You create Triangles and Quads, which only require three (four) vectors and an image object (for texturing) as arguments, and add them to an instance of Engine
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