PBrick - The PBrick library provides a API for bidirectional IR communication between the palm computing platform and the lego mindstorms RCX controller
Quartus RsrcEdit is a Palm resource editor that runs on the Palm and allows users to view and change application resources using a forms-based editing environment tailored for specific resource types, as well as providing an integrated disassembler and hex-editor for Palm OS applications and databases
Quartus Forth - Since 1997, Quartus Forth is the original on-board ISO/ANSI Standard Forth compiler for Palm OS handheld computers. Quartus Forth is fast, and builds genuine native executables that need no 'run-time' libraries.
Forth is a perfect fit for the handheld screen, and Quartus Forth makes programming the Palm OS simple
LaFac - stands for aldweb's LAnguage FACtory for Palm.
LaFac is a development tool which works directly from your Palm device.
LaFac comes with a p-code compiler for all 4 available development languages (one loop p-code compilers), a p-code runtime engine, a debugger, and a Stand-alone application builder.
LaFac currently comes with 4 built-in development languages:
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Nutshell is a powerful utility for creating self-expanding installers.
With Nutshell for Palm OS there is no longer any need to distribute multiple PRC and PDB files when distributing software. Just create a Nutshell self-expanding archive. After installing the single installer file on any Palm device, just tap it to automatically expand the archive
PocketC is all you need to create and run applications directly on your Palm OS-based device, no computer required. Create your source code in memo pad or a Doc editor, compile it with PocketC, and run your application directly from the PocketC application
ED PLua IDE - Use this Development Environment to create Palm pda applications (or even games) by taking advantage of the LUA language.
This IDE is designed to work with the interpreter/compiler PLua, PLua itself comes with an IDE but this one is limited to the palm platform, that's why I decided to write an IDE for windows