Asteroids Simulation - Demonstrative sample written in f# based on the book: Friendly F # (Fun with game programming) illustrates how
often a good problem definition must use specific algorithms to emprove the application performances
like in this sample where we used a space partition algorithm.
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Maze A classic maze written in f #, we use to simulate the physics jiglibx. Book:Friendly F# (Fun with game programming)
Rocket Simulation Rocket Simulation - Demonstration example written in f # based on the book: friendly F # (fun with game programming)
illustrates how through this language you can describe physical behaviors (in our case a rocket launched through the Moon direction is subject to various forces like moons and earth mass etc
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how f# is very convenient and easy to use to resolve scientific problems like in this sample where we simulate the
bounce of a ball on the ground