Danzeff OSK Source
Danzel, the author of AFKIM, has released the stand-alone source code of the new OSK (On-Screen Keyboard) in his 2.0 version of AFKIM. Other developers in the scene can now reuse the source code to embed this OSK into their own homebrews to offer a better way of character input
DDS:AP r2
b0xx0r from our forums has just updated his awesome homebrew called Duelli Della Scheda : Arte Persa, or DDS:AP.
If you've just joined us, DDS:AP is a development version of an isometric map maker which you can use in creating your turn-based RPGs. Right now, it's not in any playable form
Netlib
Youresam from our forums has released v1.3 of Netlib homebrew development tool. Netlib is a library of functions which developers can use so that they dont have to re-type the code. They can simply call the functions from this library and it will do its work. Also in the newest version, youresam has added a really wacky function
Lua Devkit
Among all the homebrew news which I personally report, my favorite would be updates regarding development tools and the like. It's great to see people making tools which other people can use to save time and make better homebrew. gosugenji from our forums would be one such example.
He has just released a Lua Devkit for budding Lua developers
FindC
PSPXavier recently released FindC v1.0. FindC stands for 'Find Coordinates'. According to the good developer, "This is a quick program I (he) made in Lua in the middle of coding another Lua game.
I just wanted a break from the more technical stuff and do something easy and quick
PSPLink
TyRaNiD has once again updated PSPLink. In case you're not familiar with it, let me help you out.
PSPLINK is basically an application to aid you while making homebrew using C/C++. It's got a lot of nice features, which make it easy for you to debug your application without exiting it
Netlib
Youresam from our forums has released a bugfix to his Netlib homebrew library for the PSP. Netlib started out as a library of functions so PSP developers don't have to re-type the code. Then it added phone-dialling feature, then email support and then text messaging! It's so easy to use too
PSPLink
Developers would be very happy to know that there have been significant progress made on the v.1.1 release of their favorite application by TyRaNiD, the PSPLink. It is a very helpful tool for developers to make their homebrew on using C/C++
LTE 3D Engine Demo
This just in! A small team called LTE studios, comprising of some really accomplished developers had been working on a free 3D engine for the Sony PSP. And today's the big day! They've just released the first demo of their product, which they've been working very hard on
Xgraphics 1st Edition
Over on our PSP Development forums, xart has just announced that the Xgraphics part of XSDK is now ready and available. You can get your copy by clicking on the download link.
According to the Xart website, Xgraphics is "a set of C++ classes for allowing cross platform graphics to be achieved in your Xcode projects