NetCheat 4.23: Faster Ways to Mod Your Games - If you have a DEX PS3, this app is a must for your cheating needs. Check out this brand new real-time hack interface!
Dnawrkshp has been at the helm of thr NetCheat project for some time now, and that doesn't look to be changing. Just like always, this tool can be used alongside the ps3tmapi_net.dll (not included) to create a real-time modding interface for DEX PS3 users. The changes list gets a little discombobulated, but the main highlights include greatly improved decimal scanning, automatic program updates, and the ability to find specific data ranges. Check out the detailed changelog below for more info!
Changelog
Updated to version 4.23. The ones between 4.1 and 4.23 were private updates.
I've added the ability to check for new NetCheat updates on start-up and manually at will. This should hopefully be more convenient for everyone. Thanks to my friend ORCXodus for letting me host the update files on his site (www.cod-orc.com). I've also added a function to find the memory regions automatically. Keep in mind everything in the C0000000 region should not be touched and everything in the D0000000 region (stack) should not be touched either.
All of the updates from version 4.1 to version 4.23:
Fixed 1, 2, and 8 byte decimal scanning
Fixed Value Between decimal scanning
Added changelog to update
Added Find Ranges in the Ranges tab
Fixed Update bug
Fixed Greater, Greater + Equal, Less, Less + Equal, and Value Between scanning
Added Pause and Continue Game in the status drop down
Added Update ability
Uses
Plugins:
Plugins are just User Controls compiled into a dll that NetCheat puts on a form and utilizes. It has the ability to read from, write to, and constantly write to the memory. It also has a few functions that may be useful for certain situations.
Creating a plugin is fairly easy and here is a video I made to help: http://youtu.be/ySDr5H6VD58. You should also look at the Kingdom Hearts 1.5 plugin for help (now added in .rar as of v4).
Memory Ranges:
Each game uses different regions of the memory so, for full optimization, it is best to document these regions. As far as I know the only way to do this is to go through the memory in the Debugger and find the regions with a ton of 0xD's.
Pad format (jokers):
JokerThat PS3 outputs only one way: ab00cd. Some games have different formats, and others a different order. For now, if your game has its pad format something like 00abcd, then you will have to change the order yourself. Sorry.
The format and codetypes are better explained in the Code types.txt.
In fact I'm not going to explain it at all since you can just read that text file.
Keep in mind jokers have to be constantly written to work.
Searching:
Searching (scanning) has the ability to store all the results in a listview so that you can search again (Next Scan) through those results for an updated value. You can then delete, refresh, and copy those results.
NetCheat PS3 also supports dumping. Unlike the debugger, you can dump outside of the game's memory without error.
If you want to search for something and the number of results slows the search down exponentially, then you can use CompDump and dumps to find differences. Then with the outputted results from CompDump you can convert and load it into NC's search results list view by using the Conversion plugin. In the plugin there is an empty text box at the bottom with a browse button next to it. Direct the file browser to the outputted CompDump results (leave the dump.txt below the same unless you want to load it up via the Load Scan Results button) and click Start. Once it is done, go to the search tab, click on the search results list view, and press Ctrl-R to load them into the list view and you are good to go.
This allows the initial scanning of 0 without displaying 10 billion results (good for timers).
Refreshing:
There are two ways that you can refresh the results. One is to refresh each item by getting the values from the PS3. The other is to update the values by getting them from the dump.txt. For the most part you will only need to refresh the results from the PS3 (hence the big button to refresh from the PS3). The only use I know of for the refresh from dump.txt is for the CompDump search result import.
Scan comparison types:
Equal Not Equal Less Than Less Than Or Equal Greater Than Greater Than Or Equal Value Between - Next Scan Only - Increased By Decreased By Changed Value Unchanged Value
Scan value types:
1 byte 2 bytes 4 bytes 8 bytes X bytes Text (String)
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