SP193 is back to share a new PS2 creation with the world. This one helps boot games from external storage devices!
If you want to load a PS2 backup from an external HDD or flash drive, PS2ESDL is one of the most popular tools to get the job done. SP193 has just recently updated the program to finally include support for super slim model consoles with an EE core. Essentially what that means is, even some of the newer version systems can enjoy external storage benefits. Many bugs are to be expected in this open beta release, but you can check out the onslaught of improvements and changes below!
I've finally done it: I've fixed up the "Super slim" EE core design, and MVC2 works properly. I hope that other games that mysteriously stop working time and again won't be affected by this change.
Since I don't have the resources to test many games on it, I need the help of others to help test it.
I've spent too long with trying hard to fix v0.823. As a result, there is a great chance that I've left some code behind that was formally used for debugging... which might cause problems.
Also, CDVDMAN and CDVDFSV probably had severe rewrites done to them. I don't know whether I've forgotten to fix anything.
But anyway, the point is the new EE core. Hopefully, it won't cause new incompatibilities. This is not a good build to test the new EE core with, however, as even the IOP modules got changed.
The plugin format has been changed. As a result, it is not possible to use the old i.Link plugin with it.
Changelog for v0.824 (All revisions of v0.823 combined):
The screen will now be automatically re-centered when the 480P mode is used. (Fixed)
Fixed many logic errors that could impede stability.
PS2LOGO can now be (optionally) launched. This will only work if the game's logo section (first 16 sectors) is decrypted. Currently not doable with any versions of PS2DCDMP.
Fixed graphics mode switching. No more garbled graphics.
Corrected the RGBA values used with loaded PNG images. The reason why I could never get the alpha values right was because of a bug in the PNG loading function in gsToolkit. It didn't invert the alpha values.
Due to the above, the alpha test (Which was really too aggressive) is no longer needed and was removed.
Replaced my old quicksort algorithm with a call to the C qsort() function.
Fixed one bug related to calling AllocSysMemory() and FreeSysMemory() without suspending interrupts in cdvdman.c (According to my understanding of the Sony technical documentation, AllocSysMemory() and FreeSysMemory() are critical sections and need to be run with interrupts disabled).
PS2LOGO can now be (optionally) launched, so that the player's play history will get updated and hence the "towers" on the Sony Playstation 2 screen will grow and multiply as they should.
The redundant SourceDevice field in the configuration structure has been shifted into the SkinDisplayData structure.
Fixed many, many bugs related to calling AllocSysMemory() and FreeSysMemory() without suspending interrupts (According to my understanding of the Sony technical documentation, AllocSysMemory() and FreeSysMemory() are critical sections and need to be run with interrupts disabled).
CRITICAL: Fixed support for disks of sector sizes >2048 bytes. The call to AllocSysMemory() in sectorIO.c was faulty as the first and second parameters were swapped around.
Changed the EE core again with a new design that is more compatible. Old plugins are now unsupported.
This new EE core uses a customized UDNL module that shuts off all DMA channels before the final phase of the IOP reset, to avoid memory corruption by interfaces like USB.
Removed the Sony debugging modules from the banned modules list as DECI2.IRX doesn't exist as a standalone IRX and I don't know what SNMON.IRX is.
Changed where the temporary buffer for disks with sectors larger than 2048 bytes is created, for better performance.
The old plugin format is now unsupported. If this version of PS2ESDL is stable, the plugin creation tool might see an update. IGR may be brought into PS2ESDL too, with credit given to s0ck3t.
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
RetroXMB Creator 1.3.5: More Image And Core Options For Shortcuts RetroXMB Creator 1.3.5: More Image And Core Options For Shortcuts - Aldo Vargas has updated his RetroXMB shortcut creator to 1.3.5. It handles DDS image conversion, and offers more customizable options for cores and the app itself!
RetroXMB Creator hit our servers not too long ago, and since its release, Aldo Vargas has worked steadily to improve how his GUI operates
TrueAncestor SELF Resigner TrueAncestor SELF Resigner - Are you looking to resign your CFW content for a new firmware? TrueAncestror is one of many apps that can get the job done! Check out this long-awaited update!
Jjkkyu has been hard at work on his SELF resigner for some time now, and he has released a new update to continue its legacy
Aldo's Latest: Updates To LastGAME Customizer, Cheats Editor, and Bruteforce Save Data Aldo's Latest: Updates To LastGAME Customizer, Cheats Editor, and Bruteforce Save Data - Do you want your games booted quickly or love messing about with cheats? This new batch of AldosToools is just what you need!
Aldo Vargas has spent years of his life dedicated to making the PS3 scene a little bit easier for newcomers
Waninkoko's PS3 Custom Firmware Waninkoko's PS3 Custom Firmware
Developer's note:
This Custom Firmware for the PS3 increases the system features of your console to allow the installation and execution of homebrew applications. ThisCustom Firmware could allow too the loading of legal copies (backups) using these new included features.
We don't support and condone the usage of illegal copies
RetroXMB Creator 1.5.4: Supports PSOne ISOs, DOSBox Games RetroXMB Creator 1.5.4: Supports PSOne ISOs, DOSBox Games - Aldo Vargas has made some huge changes to his RetroArch shortcut creator. It now supports games played on PSOne and DOSBox!
RetroXMB Creator is a relatively new homebrew initiative, but its updates have been pretty constant these days
DS4 to XInput Wrapper: Use DualShock 4 on Any PC Game DS4 to XInput Wrapper: Use DualShock 4 on Any PC Game - Having trouble getting your DualShock 4 to work with some PC games? This tool can make compatibility a snap!
Despite the fact that Sony's DualShock 4 does show up as an input device on Windows computers, there are still plenty of games that don't play nicely with it
Cobra USB Firmware Cobra USB Firmware
Cobra has updated USB Firmware to 4.1.A See the details below.
Cobra USB Firmware v4.1
Improved compatibility with psp games. Some of the games that crashed early now run.
Added support for PSP savedata. Please note that in the previous release, savedata worked for isos that were generated from psp minis games
AldosTools 2.3.8: Bruteforce Tools Get a Refresh AldosTools 2.3.8: Bruteforce Tools Get a Refresh
It's been a while since Aldo has made any major revisions to his tool chest. However today, this new update adds features and functionality to Bruteforce Save Data and Bruteforce Edat
CCheater CCheater - Are you into using cheats on your CFW PS3? Check out this easy to use app by barthen!
We've had a few interesting cheat tools arrive on the PS3 scene recently, and among these is CCheater. Unlike EBOOT Hacker which modifies game EBOOTs, this tiny piece of software uses the CCAPI plugin to interact with games over a network
reActPSN version 2.23 reActPSN version 2.23
PS3 Developer gambaa is back with an update to the reActPSN which was originally created by Hotz8611.A This is version 2.23 and it lets you activate or reactivate your PSN content. It should be noted that this version provides support for CFW 3.41- 4.21 and not Rogero CFW for now.A Check out the developer note below
Comments on PS2ESDL:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if PS2ESDL supports it