OpenBoR
Changelog:
* Moved DebugInfo Option from video options to system options
* Added new option in System Options to Disable File Logging. Which improves load times if you are not concerned about log files and in-gameplay logging slowdown. Default Enabled
OpenBOR
OpenBOR v3.0 Build 2195
changelog:
* If only 1 pak file exists we skip menu.
* Increased size of sectors from 4096 to 8192. This should now allows pak files with long headers to load up. (Perhaps people are using directory/file names longer than 7 characters or really deep paths?!?)
* fixed: allow select was broken for player selection
OpenBoR
By SX:
1. Dynamic Animation Frame Memory Manager (No more Frame Limits and Also reduces memory by HALF!!!)
2. Memory utilizations in system options menu (shows how much memory is being utilized by your mod)
3. Controller I/O interface redesigned for PSP (Thinking of wifi mulitplayer next on the list).
4. XBoX now uses Sprite Flip Technique.
5
oslAnimLib: Animation class for OSlib users
Developer SG57 passed by the QJ.NET Forums earlier to announce the release of oslAnimLib. This homebrew is actually a dev library built specifically to aid other developers interested in learning about how to animate images from the PSP's OSlib graphics library
OSLib MOD
Having trouble trying to run some of the functions on the previous build of Sakya's OSLib MOD homebrew application? If you are, then you'll be happy to know that the developer's dropped by the QJ.NET Forums to release this homebrew's version 1.0.1
OSLib MOD 1.0.0
Developer Sakya visited the QJ.NET Forums earlier to announce the release of OSLib MOD 1.0.0. As its name implies, this is actually a modified version of the OSLib homebrew developed by Brunni.
OSLib, in case you're wondering, is short for Oldschool Library, a 2D graphics library for the Sony PlayStation Portable
P Sprint
Source Code for P Sprint v0.63a
While trying to integrate p_sprint into MicroWindows, darkshadow88 and I discovered a bug in p_sprint. I fixed it and updated the first post:
version 0
pag3
Project description:
pag3 is a small but very complex html editor for PSP.
You can make your own website without html knowlege.
pag3 has been developed particularly for Neoflash coding competition!
How to install:
Put the dictionary "pag3" into ms0:/PSP/GAME/
thx to:
Bumuckl,Joshi,Mastertryce,Viper,Shoesy,wer wo was,neoflash.com,parabella