PSPColem
Homebrew developer zx-81 updated the homebrewed ColecoVision emulator, namely PSPColem, up to version 1.1.1. The author notes that this is will be the final version of PSPColem for the Sony PlayStation Portable. And as such, it comes with more optimizations than bug fixes, and it finally solves those framerate issues you've had with a particular game
PSPMO5
Fans of classic computer emulators should take a gander at the final version of zx-81's PSPMO5, the Thomson MO5 emulator for the PSP. As mentioned in the coverage of the previous release, PSPMO5 is based on the MO5 emulator written by Daniel Coulom for Windows, Mac, and Linux
LibGE
Homebrew developer dridri85 has released LibGE v0.1. This version of the Graphics Engine library dor the C programming should make coding your own graphics much easier.
The library has convenient functions for drawing lines and adding images to the application being made
3D GDS
Saulotmalo, the creator of PSP Homebrew game Convey, recently released another application which he hopes will take home the prize in NeoFlash's Spring Coding Competition. This time, it's a library known as 3D GDS
Have you been converting your themes for Sony's PSP just so you can add various gameboots you wanted to use? Well, there might be couple of themes of the same nature out there, but there's a big chance that you guys might not like them
oslAnimLib: Animation class for OSlib users
Developer SG57 passed by the QJ.NET Forums earlier to announce the release of oslAnimLib. This homebrew is actually a dev library built specifically to aid other developers interested in learning about how to animate images from the PSP's OSlib graphics library
PSP Toolchain for Win32 (MinPSPW)
JetCube has released a new version of his PSP Software Development Kit, which is called the PSP Toolchain for Win32. As you can probably guess, this is a toolchain designed for coders who use WIndows for making applications and games
TimeManager
Yan2Yan's TimeManager version 0.1 could be a great addition for time-dependent applications and games for some trying homebrew coders out there, though this one's particularly made for C, C++ coding environments for the Sony PlayStation Portable
Long after homebrew developer omerjks' previous release of the convenient Miro Lua application, an updated build is now available for other developers who work in Lua to create programs for the Sony PlayStation Portable
OSLib MOD 1.0.0
Developer Sakya visited the QJ.NET Forums earlier to announce the release of OSLib MOD 1.0.0. As its name implies, this is actually a modified version of the OSLib homebrew developed by Brunni.
OSLib, in case you're wondering, is short for Oldschool Library, a 2D graphics library for the Sony PlayStation Portable