Shine has released a new version of Lua Player with Wi-Fi support, version 0.15. Lua is an easy to use scripting language to program games and applications on the fly (no compiling required.) Changes in this version include:
- Timer bug fixed (was bug in PSPSDK) [mrbrown]
- WLan socket support (based on PspPet's "WiFi Multi-Test .03") [Shine]
- Changed sceGu* and sceGum* functions to Gu.* and Gum.* [Shine]
- System.getFreeMemory added [Shine]
- Freetype added, with 2 default fonts
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
In The Air Build 2060115 Source Code In The Air Build 2060115 Source Code
Lylatitude has updated his homebrew game for the PSP, In The Air, to Build 2060115. In The Air is a re-written plane shooting game, originally on Windows. You need to rotate your PSP 90 degrees to play. The source code is released too
PSPGL Modified PSPGL Modified
neheBack in May, developer Edorul released Nehe Tutorials 1 to 10 modified to compile with PSPGL. He decided to continue with the portage and unleashed Nehe tutorials 11 to 20. But don't expect to see tutorials 13, 14, and 15 as they require a whole new font system
LTE 3D Engine SDK LTE 3D Engine SDK LTE Studios has has rolled out the latest update of 3D Engine SDK. Developed by SiberianSTAR and Ky@, this homebrew application features:
* 3D Engine
* Mixed 2D + 3D
* Powerful and customizable 2D GUI
* Character animation system
* Particle effects
* Billboards
* Dynamic Lights
* Powerful 2D with alpha, blend, etc.
Oldschool Library (OSLib) Sprites Lib Oldschool Library (OSLib) Sprites Lib
Homebrew coder phosphorous has just submitted an entry for the ongoing NeoFlash Spring Coding Competition, with this particular application named the Oldschool Library (OSLib) Sprites Lib
Cel-Shading Tutorial & Source Code Cel-Shading Tutorial & Source Code
Do you still rememer the Cel-Shading Demo by McZonk from Team Emergency Exit, which we reported back in August? Now, McZonk has finally got some time to write a great tutorial. He also enclosed a sample source code in the archive
PSPColem PSPColem
Homebrew developer zx-81 updated the homebrewed ColecoVision emulator, namely PSPColem, up to version 1.1.1. The author notes that this is will be the final version of PSPColem for the Sony PlayStation Portable. And as such, it comes with more optimizations than bug fixes, and it finally solves those framerate issues you've had with a particular game
oslAnimLib: Animation class for OSlib users oslAnimLib: Animation class for OSlib users
Developer SG57 passed by the QJ.NET Forums earlier to announce the release of oslAnimLib. This homebrew is actually a dev library built specifically to aid other developers interested in learning about how to animate images from the PSP's OSlib graphics library
XtreamLua Compiler 0.2 XtreamLua Compiler 0.2
Emeric0101 from our forums has released a Compiler for Windows to stop people stealing your Lua code today. Named XtreamLua (no, that isn't a typo) Compiler v0
Lua Animated Sprite Class Library Lua Animated Sprite Class Library
I'd advise you to free up some memory stick space on your PSP right now as I can see that an influx of Lua games and applications will be coming your way very soon
Netlib Netlib
Youresam from our forums has released v1.3 of Netlib homebrew development tool. Netlib is a library of functions which developers can use so that they dont have to re-type the code. They can simply call the functions from this library and it will do its work. Also in the newest version, youresam has added a really wacky function
Comments on LUA Player:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if LUA Player supports it