Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Polaris Navigation System
MySpace (Android)
Ghost Puzzle for Android
MobiDog for Android
Android MUD Client
Android Sync Manager WiFi
NiX Tasks
SlideIT Keyboard Czech (QWERTZ) Language Pack for Android
Learn Secutity Testing
The Prose Works of Jonathan Swift - Volume 06 for MobiPocket Reader
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
LUA VLF lib




LUA VLF lib
Version: 0.3

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 15 Nov 11

Developer:

License: Freeware

Downloads: 10

File Size: 1581 Kb
Download Free LUA VLF lib 



Rating: 0.0/5 (Total votes: 0)




  LUA VLF lib

LUA VSH Look & Feel v0.3* by LXD

Library for the easy creation of VSH / XMB similar designs/applications for the PGE luaplayer.

the complete documentation is included in the dl

instead of a sample i included a tutorial which explains the most important functions and a simple VLF project.

heres the changelog

Added
-------------------------------------------
VLF.DrawSymbol()
Draws an original psp Symbol
eg.cross, square, start

VLF.term()
terminates the vlf engine
and unloads all files used by vlf.

VLF.SetCustomWave()
loads and sets a custom wave

added the fonts: VLF.Font_small, VLF.Font_huge

Improved
--------------------------------------------
VLF.DrawCentralMenu()
-added scrolling if to many items are available

-the item table can now be defined like this
-table = {"item 1","item 2","item 3"}

-SET_HIGHLIGHT_BUTTON is now auto controled

VLF.Draw_Waves()
-Custom Waves can now be displayed [VLF.SetCustomWave()]

VLF.DrawOptions()
its possible to print custom options

VLF.DrawClock()
added an option to adjust the time shift

VLF.DrawText()
-you can display arrows by using
VLF_ARROW_UP
VLF_ARROW_DOWN
VLF_ARROW_UP_DOWN
instead of selected
E.G
VLF.DrawText(0,0,VLF.Font ,"VLF lib 0.3",2,3,VLF.Text_Color,V LF.Shadow_Color,VLF_ARROW _UP_DOWN,false)


-you can use symbol variables in your text


Bugs
--------------------------------------------
VLF.DrawFrame()
fixed compability to VLF.DrawTitleBar()

VLF.DrawFocus()
fixed animation error

VLF.DrawScrollbar()
the text table can now be defined with less than 9 fields
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

SGE Library r030809SGE Library r030809
SGE Library r030809 Homebrew developer SamuraiX has released the SGE Library r030809 for the PSP. For those not familiar with it, SGE is a graphic library for the Simple DirectMedia Layer (SDL). Essentially a low level API, the preset graphics functions found in this release should make coding homebrew easier
PMP Mod 1.02 M4.02g3 Source CodePMP Mod 1.02 M4.02g3 Source Code
PMP Mod 1.02 M4.02g3 Source Code Raphel and argandona from PS2Dev forum has released PMP Mod 1.02 M4.02g3 for PSP. PMP Mod 1.02 M4.02g3 is a modded version of Jonnyaa‚¬s PMP Mod 1.02. Here are the details: Here is the waited for malloc MOD+GUI version of jonnys latest 1.02 PMPMOD. This is version PMPMOD M4
Lua InputLibLua InputLib
Lua InputLib  daaa57150, the maker of Mega A**hole Portable, has released the first in a series of development libraries for making Lua apps and games. This version, called Lua Input Lib, focuses on creating useful inputs for your homebrew
Visual ApplicationVisual Application
Visual Application With the release of the Nanodesktop update that provides compatibility with custom firmwares and the PSP Slim, homebrew developer Andrea Badiali (a.k.a. andbad) has released a new version of Visual Application. The app is now compatible with the Slim and CFWs
LibGELibGE
LibGE  Homebrew developer dridri85 has released LibGE v0.1. This version of the Graphics Engine library dor the C programming should make coding your own graphics much easier. The library has convenient functions for drawing lines and adding images to the application being made
Color MixerColor Mixer
Color Mixer  Homebrew developer seanpaul223 dropped by QJ.NET PSP Development Forum and released version 0.2 of the application Color Mixer. This was based on a program originally created by the coder andyauff. Anyway, Color Mixer is exactly what its name says - a program allowing users to create their own colors by modifying RGB values from zero up to 255
Nanodesktop 0.3.4Nanodesktop 0.3.4
Nanodesktop 0.3.4  Filippo Battaglia is back with an update to his exceptional software development kit, Nanodesktop (previous update here). For those who aren't familiar with the application, Nanodesktop lets PSP homebrew developers code faster, with the use of extensive system libraries. What's new with version 0.3
LuaDevKitLuaDevKit
LuaDevKit  Here's the latest build, and the final beta if we may add, for LuaDevKit R2 from homebrew developer Glynnder. In a nut shell, this easy-to-use application is capable of helping both experienced and inexperienced coders create Lua programs
PSPLinkPSPLink
PSPLink To kick things off, do not mistake this homebrew app for TyRaNid's PSPLink. These are two different apps, who happen to share the same name. This is the creation of danny_kay1710, and it is also called PSPLink. Just what is this thing? danny_kay1710's PSPLink is a small application which is basically a USBHOSTFS or NETHOSTFS with an interface
intraFontintraFont
intraFont  With this update it's possible to print a string with characters that are stored in different font files. I.e. you can mix latin, japanese, chinese, korean and symbol characters as you like. This is done by setting an alternative font with intraFontSetAltFont(). The alternative font is used in case the main font does not contain a certain glyph
 

Comments on LUA VLF lib:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if LUA VLF lib supports it
 
 
© Pantich 2009 - 2025 All rights reserved.